'Declaration Public Shared Function Create( _ ByVal device As Device, _ ByVal shaderBytecode() As Byte, _ ByVal elements() As InputElement _ ) As InputLayout
public static InputLayout Create( Device device, byte[] shaderBytecode, InputElement[] elements )
Parameters
- device
- The device used to create the layout.
- shaderBytecode
- The compiled shader used to validate the input elements.
- elements
- An array of input elements describing the layout of the input data.