CopySubresourceRegion_ Method
In This Topic
void ID3D11DeviceContext::CopySubresourceRegion([In] ID3D11Resource* pDstResource,[In] unsigned int DstSubresource,[In] unsigned int DstX,[In] unsigned int DstY,[In] unsigned int DstZ,[In] ID3D11Resource* pSrcResource,[In] unsigned int SrcSubresource,[In, Optional] const D3D11_BOX* pSrcBox)
Syntax
'Declaration
Public Sub CopySubresourceRegion_( _
ByVal As Resource, _
ByVal As Integer, _
ByVal As Integer, _
ByVal As Integer, _
ByVal As Integer, _
ByVal As Resource, _
ByVal As Integer, _
ByVal As Nullable(Of ResourceRegion) _
)
public void CopySubresourceRegion_(
Resource ,
int ,
int ,
int ,
int ,
Resource ,
int ,
Nullable<ResourceRegion>
)
Parameters
- dstResourceRef
- dstSubresource
- dstX
- dstY
- dstZ
- srcResourceRef
- srcSubresource
- srcBoxRef
See Also