Overload | Description |
---|---|
FillGeometry(Geometry,Brush) | Paints the interior of the specified geometry. |
FillGeometry(Geometry,Brush,Brush) | void ID2D1RenderTarget::FillGeometry([In] ID2D1Geometry* geometry,[In] ID2D1Brush* brush,[In, Optional] ID2D1Brush* opacityBrush) |