In This Topic
The following tables list the members exposed by Factory.
Public Constructors
Public Properties
Public Methods
| Name | Description |
| CreateDCRenderTarget | HRESULT ID2D1Factory::CreateDCRenderTarget([In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties,[Out, Fast] ID2D1DCRenderTarget** dcRenderTarget) |
| CreateDrawingStateBlock | HRESULT ID2D1Factory::CreateDrawingStateBlock([In, Optional] const D2D1_DRAWING_STATE_DESCRIPTION* drawingStateDescription,[In, Optional] IDWriteRenderingParams* textRenderingParams,[Out, Fast] ID2D1DrawingStateBlock** drawingStateBlock) |
| CreateDxgiSurfaceRenderTarget | HRESULT ID2D1Factory::CreateDxgiSurfaceRenderTarget([In] IDXGISurface* dxgiSurface,[In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties,[Out, Fast] ID2D1RenderTarget** renderTarget) |
| CreateEllipseGeometry | HRESULT ID2D1Factory::CreateEllipseGeometry([In] const D2D1_ELLIPSE* ellipse,[Out, Fast] ID2D1EllipseGeometry** ellipseGeometry) |
| CreateGeometryGroup | Overloaded. HRESULT ID2D1Factory::CreateGeometryGroup([In] D2D1_FILL_MODE fillMode,[In, Buffer] ID2D1Geometry** geometries,[In] unsigned int geometriesCount,[Out, Fast] ID2D1GeometryGroup** geometryGroup) |
| CreateHwndRenderTarget | HRESULT ID2D1Factory::CreateHwndRenderTarget([In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties,[In] const D2D1_HWND_RENDER_TARGET_PROPERTIES* hwndRenderTargetProperties,[Out, Fast] ID2D1HwndRenderTarget** hwndRenderTarget) |
| CreatePathGeometry | HRESULT ID2D1Factory::CreatePathGeometry([Out, Fast] ID2D1PathGeometry** pathGeometry) |
| CreateRectangleGeometry | HRESULT ID2D1Factory::CreateRectangleGeometry([In] const D2D_RECT_F* rectangle,[Out, Fast] ID2D1RectangleGeometry** rectangleGeometry) |
| CreateRoundedRectangleGeometry | HRESULT ID2D1Factory::CreateRoundedRectangleGeometry([In] const D2D1_ROUNDED_RECT* roundedRectangle,[Out, Fast] ID2D1RoundedRectangleGeometry** roundedRectangleGeometry) |
| CreateStrokeStyle | Overloaded. HRESULT ID2D1Factory::CreateStrokeStyle([In] const D2D1_STROKE_STYLE_PROPERTIES* strokeStyleProperties,[In, Buffer, Optional] const float* dashes,[In] unsigned int dashesCount,[Out, Fast] ID2D1StrokeStyle** strokeStyle) |
| CreateTransformedGeometry | HRESULT ID2D1Factory::CreateTransformedGeometry([In] ID2D1Geometry* sourceGeometry,[In] const D2D_MATRIX_3X2_F* transform,[Out, Fast] ID2D1TransformedGeometry** transformedGeometry) |
| CreateWicBitmapRenderTarget | HRESULT ID2D1Factory::CreateWicBitmapRenderTarget([In] IWICBitmap* target,[In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties,[Out, Fast] ID2D1RenderTarget** renderTarget) |
| Dispose | Overloaded. Clean up any resources being used. (Inherited from C1.Util.DX.ComObject) |
| GetDesktopDpi | void ID2D1Factory::GetDesktopDpi([Out] float* dpiX,[Out] float* dpiY) |
| QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
| QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
| ReloadSystemMetrics | HRESULT ID2D1Factory::ReloadSystemMetrics() |
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Public Events
Public Operators
See Also