LightPosition Property (SpotSpecular)
In This Topic
The light position of the point light source. The property is a D2D1_VECTOR_3F defined as (x, y, z). The units are in device-independent pixels (DIPs) and the values are unitless and unbounded.
Syntax
'Declaration
Public Property LightPosition As Vector3
public Vector3 LightPosition {get; set;}
See Also