In This Topic
The scale amount in the X and Y direction. The effect multiplies the width by the X value and the height by the Y value. This property is a
C1.Util.DX.Vector2 defined as: (X scale, Y scale). The scale amounts are FLOAT, unitless, and must be positive or 0.
Syntax
'Declaration
Public Property ScaleSource As Vector2
public Vector2 ScaleSource {get; set;}
See Also