Name Property (RenderGraphics)
 
            
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            Gets or sets the name of the current object. The name can be an empty string. If it is not empty, the name must be unique among the current object's siblings (i.e. objects with the same IOwnedCollectionItem.Owner).
            
            
            Syntax
            
            
            
            
            'Declaration
 
Public Property Name As String
             
        
            
            public string Name {get; set;}
             
        
             
        
            
            
             
            
            
            
            
            
            
            
            
            
            
            
            See Also