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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.DirectWrite Namespace / Factory1 Class / CreateCustomRenderingParams1 Method

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    CreateCustomRenderingParams1 Method
    In This Topic
    HRESULT IDWriteFactory1::CreateCustomRenderingParams([In] float gamma,[In] float enhancedContrast,[In] float enhancedContrastGrayscale,[In] float clearTypeLevel,[In] DWRITE_PIXEL_GEOMETRY pixelGeometry,[In] DWRITE_RENDERING_MODE renderingMode,[Out] IDWriteRenderingParams1** renderingParams)
    Syntax
    'Declaration
     
    Public Function CreateCustomRenderingParams1( _
       ByVal gamma As System.Single, _
       ByVal enhancedContrast As System.Single, _
       ByVal enhancedContrastGrayscale As System.Single, _
       ByVal clearTypeLevel As System.Single, _
       ByVal pixelGeometry As PixelGeometry, _
       ByVal renderingMode As RenderingMode _
    ) As RenderingParams1
    public RenderingParams1 CreateCustomRenderingParams1( 
       System.float gamma,
       System.float enhancedContrast,
       System.float enhancedContrastGrayscale,
       System.float clearTypeLevel,
       PixelGeometry pixelGeometry,
       RenderingMode renderingMode
    )

    Parameters

    gamma
    enhancedContrast
    enhancedContrastGrayscale
    clearTypeLevel
    pixelGeometry
    renderingMode
    See Also