FillMesh Method (RenderTarget)
In This Topic
void ID2D1RenderTarget::FillMesh([In] ID2D1Mesh* mesh,[In] ID2D1Brush* brush)
Syntax
'Declaration
Public Sub FillMesh( _
ByVal As Mesh, _
ByVal As Brush _
)
public void FillMesh(
Mesh ,
Brush
)
Parameters
- mesh
- brush
See Also