DrawBitmap(Bitmap,RectF,Single,BitmapInterpolationMode) Method
In This Topic
Draws the specified bitmap after scaling it to the size of the specified rectangle.
Syntax
Parameters
- bitmap
- The bitmap to render.
- destinationRectangle
- The size and position, in device-independent pixels in the render target's coordinate space, of the area to which the bitmap is drawn; NULL to draw the selected portion of the bitmap at the origin of the render target. If the rectangle is specified but not well-ordered, nothing is drawn, but the render target does not enter an error state.
- opacity
- A value between 0.0f and 1.0f, inclusive, that specifies an opacity value to apply to the bitmap; this value is multiplied against the alpha values of the bitmap's contents. The default value is 1.0f.
- interpolationMode
- The interpolation mode to use if the bitmap is scaled or rotated by the drawing operation. The default value is BitmapInterpolationMode.Linear.
See Also