In This Topic
HRESULT ID2D1RenderTarget::CreateBitmapBrush([In, Optional] ID2D1Bitmap* bitmap,[In, Optional] const D2D1_BITMAP_BRUSH_PROPERTIES* bitmapBrushProperties,[In, Optional] const D2D1_BRUSH_PROPERTIES* brushProperties,[Out, Fast] ID2D1BitmapBrush** bitmapBrush)
Syntax
'Declaration
Public Function CreateBitmapBrush( _
ByVal As Bitmap, _
ByVal As System.Nullable(Of BitmapBrushProperties), _
ByVal As System.Nullable(Of BrushProperties) _
) As BitmapBrush
public BitmapBrush CreateBitmapBrush(
Bitmap ,
System.Nullable<BitmapBrushProperties> ,
System.Nullable<BrushProperties>
)
Parameters
- bitmap
- bitmapBrushProperties
- brushProperties
See Also