# GrapeCity.Documents.Imaging.Windows

## Content

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  <h1 id="GrapeCity_Documents_Imaging_Windows" data-uid="GrapeCity.Documents.Imaging.Windows" class="text-break">GrapeCity.Documents.Imaging.Windows Namespace
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  <div class="markdown level0 summary"></div>
  <div class="markdown level0 conceptual"></div>
  <div class="markdown level0 remarks"></div>
    <h3 id="classes">
Classes
</h3>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.BaseOptions.html">BaseOptions</a></h4>
      <section><p>Base class for all encoder options.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.BaseTransform.html">BaseTransform</a></h4>
      <section><p>Base class for all bitmap transformations.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.BmpOptions.html">BmpOptions</a></h4>
      <section><p>Encoder options supported by the native BMP codec.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.Clipper.html">Clipper</a></h4>
      <section><p>Produces a clipped version of the bitmap for a specified rectangular region of interest.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.FlipRotator.html">FlipRotator</a></h4>
      <section><p>Produces a flipped (horizontal or vertical) and/or rotated (by 90 degree increments) bitmap. Rotations are done before the flip.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.FontCache.html">FontCache</a></h4>
      <section><p>Collects DirectWrite fonts for using in various <a class="xref" href="GrapeCity.Documents.Imaging.Windows.GcDXGraphics.html">GcDXGraphics</a>s.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.FormatConverter.html">FormatConverter</a></h4>
      <section><p>Converts the image data from one pixel format to another.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.GcD2DBitmap.html">GcD2DBitmap</a></h4>
      <section><p>Represents a bitmap that uses the Direct2D system API.
Can be used for fast and efficient rendering on Windows systems
that support Direct2D.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.GcD2DBitmapGraphics.html">GcD2DBitmapGraphics</a></h4>
      <section><p>Implements a Direct2D drawing surface.</p>
<p>
To create an instance of this class, use the <a class="xref" href="GrapeCity.Documents.Imaging.Windows.GcD2DBitmap.CreateGraphics.html#GrapeCity_Documents_Imaging_Windows_GcD2DBitmap_CreateGraphics_System_Nullable_System_Drawing_Color__">CreateGraphics(Color?)</a> method.
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.GcDXGraphics.html">GcDXGraphics</a></h4>
      <section><p>Implements a Direct2D drawing surface.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.GcWicBitmap.html">GcWicBitmap</a></h4>
      <section><p>Represents a bitmap based on Windows Imaging Component.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.GcWicBitmap.Palette.html">GcWicBitmap.Palette</a></h4>
      <section><p>Represents the bitmap palette for indexed pixel formats.</p>
</section>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.GcWicBitmapGraphics.html">GcWicBitmapGraphics</a></h4>
      <section><p>Implements a Direct2D drawing surface.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.GcWicTiffReader.html">GcWicTiffReader</a></h4>
      <section><p>Allows reading images from a multipage TIFF file/stream.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.GcWicTiffWriter.html">GcWicTiffWriter</a></h4>
      <section><p>Allows creating a multipage TIFF file.</p>
</section>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.GifOptions.html">GifOptions</a></h4>
      <section><p>Encoder options supported by the native GIF codec.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.JpegOptions.html">JpegOptions</a></h4>
      <section><p>Encoder options supported by the native JPEG codec.</p>
</section>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.JpegXROptions.html">JpegXROptions</a></h4>
      <section><p>Encoder options supported by the native JPEG XR codec.</p>
</section>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.PngOptions.html">PngOptions</a></h4>
      <section><p>Encoder options supported by the native PNG codec.</p>
</section>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.Scaler.html">Scaler</a></h4>
      <section><p>Represents a resized version of the input bitmap using a resampling or filtering algorithm.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.TiffOptions.html">TiffOptions</a></h4>
      <section><p>Encoder options supported by the native TIFF codec.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.WicTiffFrame.html">WicTiffFrame</a></h4>
      <section><p>Represents a single frame in TIFF file.</p>
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    <h3 id="structs">
Structs
</h3>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.PaletteColor.html">PaletteColor</a></h4>
      <section><p>Represents a color in 32bppBGRA format.</p>
</section>
    <h3 id="enums">
Enums
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.WicContainerFormat.html">WicContainerFormat</a></h4>
      <section><p>Specifies the image container format.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.WicDitherType.html">WicDitherType</a></h4>
      <section><p>Specifies the type of dither algorithm to apply when converting between pixel formats.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.WicInterpolationMode.html">WicInterpolationMode</a></h4>
      <section><p>Specifies the sampling or filtering mode to use when scaling an image.</p>
</section>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.WicPaletteType.html">WicPaletteType</a></h4>
      <section><p>Specifies the type of palette used for indexed pixel formats.</p>
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      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.WicPixelFormat.html">WicPixelFormat</a></h4>
      <section><p>Describes the memory layout of each pixel in a bitmap.</p>
</section>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.WicPngFilter.html">WicPngFilter</a></h4>
      <section><p>Describes the PNG filters available for compression optimization.</p>
</section>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.WicTiffCompression.html">WicTiffCompression</a></h4>
      <section><p>Specifies the Tagged Image File Format (TIFF) compression options.</p>
</section>
      <h4><a class="xref" href="GrapeCity.Documents.Imaging.Windows.WicTransformOptions.html">WicTransformOptions</a></h4>
      <section><p>Specifies the flip and rotation transforms.</p>
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