# GrapeCity.Win.Spread.InputMan.CellType.InputStatus

## Content

<div class="doc-site-dotnet-api-container">




  <h1 id="GrapeCity_Win_Spread_InputMan_CellType_InputStatus" data-uid="GrapeCity.Win.Spread.InputMan.CellType.InputStatus" class="text-break">InputStatus Enum
</h1>
  <div class="markdown level0 summary"><p>Represents the status of the field.</p>
</div>
  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="GrapeCity.Win.Spread.InputMan.CellType.html">GrapeCity.Win.Spread.InputMan.CellType</a></h6>
  <h6><strong>Assembly</strong>: GrapeCity.Win.PluginInputMan.dll</h6>
  <h5 id="GrapeCity_Win_Spread_InputMan_CellType_InputStatus_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">public enum InputStatus</code></pre>
  </div>
  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">Public Enum InputStatus</code></pre>
  </div>
  <h3 id="fields">Fields
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    <thead>
    </thead></thead><tbody>
      <tr>
        <td id="GrapeCity_Win_Spread_InputMan_CellType_InputStatus_Empty">Empty</td>
        <td><p>Without input, the field is empty.</p>
</td>
      </tr>
      <tr>
        <td id="GrapeCity_Win_Spread_InputMan_CellType_InputStatus_Full">Full</td>
        <td><p>The input is finished.</p>
</td>
      </tr>
      <tr>
        <td id="GrapeCity_Win_Spread_InputMan_CellType_InputStatus_Part">Part</td>
        <td><p>With input, but not finished yet.</p>
</td>
      </tr>
    </tbody>
  </table>
</div>
