# GrapeCity.Win.Spread.InputMan.CellType.GcTextBoxCellType.MaxLengthUnit

## Content

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<h1 id="GrapeCity_Win_Spread_InputMan_CellType_GcTextBoxCellType_MaxLengthUnit_" data-uid="GrapeCity.Win.Spread.InputMan.CellType.GcTextBoxCellType.MaxLengthUnit*">MaxLengthUnit Property
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<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="GrapeCity_Win_Spread_InputMan_CellType_GcTextBoxCellType_MaxLengthUnit_" data-uid="GrapeCity.Win.Spread.InputMan.CellType.GcTextBoxCellType.MaxLengthUnit*"></a>
<h4 id="GrapeCity_Win_Spread_InputMan_CellType_GcTextBoxCellType_MaxLengthUnit" data-uid="GrapeCity.Win.Spread.InputMan.CellType.GcTextBoxCellType.MaxLengthUnit">MaxLengthUnit</h4>
<div class="markdown level1 summary"><p>Gets or sets whether the maximum number of characters allowed in the control
are handled based on bytes, characters, or text elements.</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public LengthUnit MaxLengthUnit { get; set; }</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Property MaxLengthUnit As LengthUnit</code></pre>
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<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-condensed">
  <thead>
    <tr>
      <th>Type</th>
      <th>Description</th>
    </tr>
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    <tr>
      <td><a class="xref" href="GrapeCity.Win.Spread.InputMan.CellType.LengthUnit.html">LengthUnit</a></td>
      <td><p>The value is true if the <b>MaxLength</b> is based on byte;
otherwise, based on character.
<br>The default is <b>LengthUnit.Char</b>.</p>
</td>
    </tr>
  </tbody>
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<h5 id="GrapeCity_Win_Spread_InputMan_CellType_GcTextBoxCellType_MaxLengthUnit_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>Determines the unit for counting the <span class="xref">GrapeCity.Win.Spread.InputMan.CellType.GcTextBox.MaxLength</span> property.
The value <b>LengthUnit.Byte</b> means the MaxLength is counted by bytes.
The value <b>LengthUnit.Char</b> means the MaxLength is counted by characters.
The value <b>LengthUnit.TextElement</b> means the MaxLength is counted by text elements.</p>
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