# GrapeCity.Win.Spread.InputMan.CellType.Bevel.Width

## Content

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<h1 id="GrapeCity_Win_Spread_InputMan_CellType_Bevel_Width_" data-uid="GrapeCity.Win.Spread.InputMan.CellType.Bevel.Width*">Width Property
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="GrapeCity_Win_Spread_InputMan_CellType_Bevel_Width_" data-uid="GrapeCity.Win.Spread.InputMan.CellType.Bevel.Width*"></a>
<h4 id="GrapeCity_Win_Spread_InputMan_CellType_Bevel_Width" data-uid="GrapeCity.Win.Spread.InputMan.CellType.Bevel.Width">Width</h4>
<div class="markdown level1 summary"><p>Gets or sets the width of the bevel.</p>
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<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public int Width { get; set; }</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Property Width As Integer</code></pre>
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<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-condensed">
  <thead>
    <tr>
      <th>Type</th>
      <th>Description</th>
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      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.int32">int</a></td>
      <td><p>An integer value that indicates the width of the bevel.
<br> The default is 0.</p>
</td>
    </tr>
  </tbody>
</table>
<h5 id="GrapeCity_Win_Spread_InputMan_CellType_Bevel_Width_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>When a negative value is set to the <b>Width</b> property, the bevel
effect appears <b>Inset</b>, and when a positive value is set, the effect
appears <b>Raised</b>.  A 2D effect can be achieved by setting the <b>Width</b>
property to 0 (zero).</p>
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