# GrapeCity.Win.Spread.InputMan.CellType.Bevel.Empty

## Content

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<h1 id="GrapeCity_Win_Spread_InputMan_CellType_Bevel_Empty_" data-uid="GrapeCity.Win.Spread.InputMan.CellType.Bevel.Empty*">Empty Property
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<a id="GrapeCity_Win_Spread_InputMan_CellType_Bevel_Empty_" data-uid="GrapeCity.Win.Spread.InputMan.CellType.Bevel.Empty*"></a>
<h4 id="GrapeCity_Win_Spread_InputMan_CellType_Bevel_Empty" data-uid="GrapeCity.Win.Spread.InputMan.CellType.Bevel.Empty">Empty</h4>
<div class="markdown level1 summary"><p>Represents a <a class="xref" href="GrapeCity.Win.Spread.InputMan.CellType.Bevel.html">Bevel</a> object that has a <a class="xref" href="GrapeCity.Win.Spread.InputMan.CellType.Bevel.Color.html#GrapeCity_Win_Spread_InputMan_CellType_Bevel_Color">Color</a> value set to <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.drawing.color.empty">Empty</a>, and
<a class="xref" href="GrapeCity.Win.Spread.InputMan.CellType.Bevel.Width.html#GrapeCity_Win_Spread_InputMan_CellType_Bevel_Width">Width</a>, <a class="xref" href="GrapeCity.Win.Spread.InputMan.CellType.Bevel.Lightness.html#GrapeCity_Win_Spread_InputMan_CellType_Bevel_Lightness">Lightness</a> and <a class="xref" href="GrapeCity.Win.Spread.InputMan.CellType.Bevel.Darkness.html#GrapeCity_Win_Spread_InputMan_CellType_Bevel_Darkness">Darkness</a> values set to 0.</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public static Bevel Empty { get; }</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Shared ReadOnly Property Empty As Bevel</code></pre>
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<h5 class="propertyValue">Property Value</h5>
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      <th>Type</th>
      <th>Description</th>
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      <td><a class="xref" href="GrapeCity.Win.Spread.InputMan.CellType.Bevel.html">Bevel</a></td>
      <td><p>A <b>Bevel</b> value that indicates the empty value.</p>
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