# FarPoint.Win.Spread.FpSpread.SetInputMapWhenChildHasFocus

## Content

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<h1 id="FarPoint_Win_Spread_FpSpread_SetInputMapWhenChildHasFocus_" data-uid="FarPoint.Win.Spread.FpSpread.SetInputMapWhenChildHasFocus*">SetInputMapWhenChildHasFocus Method
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<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="FarPoint_Win_Spread_FpSpread_SetInputMapWhenChildHasFocus_" data-uid="FarPoint.Win.Spread.FpSpread.SetInputMapWhenChildHasFocus*"></a>
<h4 id="FarPoint_Win_Spread_FpSpread_SetInputMapWhenChildHasFocus_FarPoint_Win_Spread_InputMap_" data-uid="FarPoint.Win.Spread.FpSpread.SetInputMapWhenChildHasFocus(FarPoint.Win.Spread.InputMap)">SetInputMapWhenChildHasFocus(InputMap)</h4>
<div class="markdown level1 summary"><p>Sets the input map when a child control has keyboard focus.</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public virtual void SetInputMapWhenChildHasFocus(InputMap value)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Overridable Sub SetInputMapWhenChildHasFocus(value As InputMap)</code></pre>
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<h5 class="parameters">Parameters</h5>
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      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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      <td><a class="xref" href="FarPoint.Win.Spread.InputMap.html">InputMap</a></td>
      <td><span class="parametername">value</span></td>
      <td><p>Input map (<a class="xref" href="FarPoint.Win.Spread.InputMap.html">InputMap</a> object)</p>
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