# FarPoint.Win.Spread.DrawingSpace.PSObject.Scale

## Content

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<h1 id="FarPoint_Win_Spread_DrawingSpace_PSObject_Scale_" data-uid="FarPoint.Win.Spread.DrawingSpace.PSObject.Scale*">Scale Method
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<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="FarPoint_Win_Spread_DrawingSpace_PSObject_Scale_" data-uid="FarPoint.Win.Spread.DrawingSpace.PSObject.Scale*"></a>
<h4 id="FarPoint_Win_Spread_DrawingSpace_PSObject_Scale_System_Single_System_Single_" data-uid="FarPoint.Win.Spread.DrawingSpace.PSObject.Scale(System.Single,System.Single)">Scale(float, float)</h4>
<div class="markdown level1 summary"><p>Adjusts the size of the object by the specified amount.</p>
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<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
  <pre><code class="lang-csharp hljs">public void Scale(float scaleX, float scaleY)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Sub Scale(scaleX As Single, scaleY As Single)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-condensed">
  <thead>
    <tr>
      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
    </tr>
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    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">float</a></td>
      <td><span class="parametername">scaleX</span></td>
      <td><p>Factor by which to scale the object in the horizontal dimension</p>
</td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">float</a></td>
      <td><span class="parametername">scaleY</span></td>
      <td><p>Factor by which to scale the object in the vertical dimension</p>
</td>
    </tr>
  </tbody>
</table>


<a id="FarPoint_Win_Spread_DrawingSpace_PSObject_Scale_" data-uid="FarPoint.Win.Spread.DrawingSpace.PSObject.Scale*"></a>
<h4 id="FarPoint_Win_Spread_DrawingSpace_PSObject_Scale_System_Single_System_Single_System_Boolean_" data-uid="FarPoint.Win.Spread.DrawingSpace.PSObject.Scale(System.Single,System.Single,System.Boolean)">Scale(float, float, bool)</h4>
<div class="markdown level1 summary"><p>Adjusts the size of the object by the specified amount.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
  <pre><code class="lang-csharp hljs">public virtual void Scale(float scaleX, float scaleY, bool repaint)</code></pre>
</div>
<div class="codewrapper">
  <pre><code class="lang-vbnet hljs">Public Overridable Sub Scale(scaleX As Single, scaleY As Single, repaint As Boolean)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-condensed">
  <thead>
    <tr>
      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">float</a></td>
      <td><span class="parametername">scaleX</span></td>
      <td><p>Factor by which to scale the object in the horizontal dimension</p>
</td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">float</a></td>
      <td><span class="parametername">scaleY</span></td>
      <td><p>Factor by which to scale the object in the vertical dimension</p>
</td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></td>
      <td><span class="parametername">repaint</span></td>
      <td><p>Whether to re-draw the object</p>
</td>
    </tr>
  </tbody>
</table>
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