# FarPoint.Win.Spread.CellType.IEditorModifiedStatusSupport2

## Content

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  <h1 id="FarPoint_Win_Spread_CellType_IEditorModifiedStatusSupport2" data-uid="FarPoint.Win.Spread.CellType.IEditorModifiedStatusSupport2" class="text-break">IEditorModifiedStatusSupport2 Interface
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  <div class="markdown level0 summary"><p>Interface that provides property that gets or sets modified status of editor.</p>
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  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="FarPoint.Win.Spread.CellType.html">FarPoint.Win.Spread.CellType</a></h6>
  <h6><strong>Assembly</strong>: FarPoint.Win.Spread.dll</h6>
  <h5 id="FarPoint_Win_Spread_CellType_IEditorModifiedStatusSupport2_syntax">Syntax</h5>
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    <pre><code class="lang-csharp hljs">public interface IEditorModifiedStatusSupport2 : IEditorModifiedStatusSupport</code></pre>
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    <pre><code class="lang-vbnet hljs">Public Interface IEditorModifiedStatusSupport2
    Inherits IEditorModifiedStatusSupport</code></pre>
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  <h3 id="methods">Methods
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        <th>Name</th>
        <th>Description</th>
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        <td id="FarPoint_Win_Spread_CellType_IEditorModifiedStatusSupport2_SetModified_System_Boolean_" data-uid="FarPoint.Win.Spread.CellType.IEditorModifiedStatusSupport2.SetModified(System.Boolean)">
          <a class="xref" href="FarPoint.Win.Spread.CellType.IEditorModifiedStatusSupport2.SetModified.html#FarPoint_Win_Spread_CellType_IEditorModifiedStatusSupport2_SetModified_System_Boolean_">SetModified(bool)</a>
        </td>
        <td class="markdown level1 summary"><p>Sets the modified status of the editor.</p>
</td>
      </tr>
    </tbody>
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