# FarPoint.Win.Spread.CellType.HyperLinkCellType.PaintCell

## Content

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<h1 id="FarPoint_Win_Spread_CellType_HyperLinkCellType_PaintCell_" data-uid="FarPoint.Win.Spread.CellType.HyperLinkCellType.PaintCell*">PaintCell Method
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="FarPoint_Win_Spread_CellType_HyperLinkCellType_PaintCell_" data-uid="FarPoint.Win.Spread.CellType.HyperLinkCellType.PaintCell*"></a>
<h4 id="FarPoint_Win_Spread_CellType_HyperLinkCellType_PaintCell_System_Drawing_Graphics_System_Drawing_Rectangle_FarPoint_Win_Spread_Appearance_System_Object_System_Boolean_System_Boolean_System_Single_" data-uid="FarPoint.Win.Spread.CellType.HyperLinkCellType.PaintCell(System.Drawing.Graphics,System.Drawing.Rectangle,FarPoint.Win.Spread.Appearance,System.Object,System.Boolean,System.Boolean,System.Single)">PaintCell(Graphics, Rectangle, Appearance, object, bool, bool, float)</h4>
<div class="markdown level1 summary"><p>Paints the cell when not in edit mode to the specified graphics interface with the specified appearance settings.</p>
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<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
  <pre><code class="lang-csharp hljs">public override void PaintCell(Graphics g, Rectangle r, Appearance appearance, object value, bool isSelected, bool isLocked, float zoomFactor)</code></pre>
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<div class="codewrapper">
  <pre><code class="lang-vbnet hljs">Public Overrides Sub PaintCell(g As Graphics, r As Rectangle, appearance As Appearance, value As Object, isSelected As Boolean, isLocked As Boolean, zoomFactor As Single)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-condensed">
  <thead>
    <tr>
      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.drawing.graphics">Graphics</a></td>
      <td><span class="parametername">g</span></td>
      <td><p>Graphics device interface for painting the cell</p>
</td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.drawing.rectangle">Rectangle</a></td>
      <td><span class="parametername">r</span></td>
      <td><p>Location and size of a rectangular region</p>
</td>
    </tr>
    <tr>
      <td><a class="xref" href="FarPoint.Win.Spread.Appearance.html">Appearance</a></td>
      <td><span class="parametername">appearance</span></td>
      <td><p>Appearance settings of the cell</p>
</td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></td>
      <td><span class="parametername">value</span></td>
      <td><p>Object that contains the name of the renderer control of the cell</p>
</td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></td>
      <td><span class="parametername">isSelected</span></td>
      <td><p>Whether the cell is selected</p>
</td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></td>
      <td><span class="parametername">isLocked</span></td>
      <td><p>Whether the cell is locked</p>
</td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">float</a></td>
      <td><span class="parametername">zoomFactor</span></td>
      <td><p>Numeric value for scaling the display of the cell</p>
</td>
    </tr>
  </tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="FarPoint.Win.Spread.CellType.BaseCellType.PaintCell.html#FarPoint_Win_Spread_CellType_BaseCellType_PaintCell_System_Drawing_Graphics_System_Drawing_Rectangle_FarPoint_Win_Spread_Appearance_System_Object_System_Boolean_System_Boolean_System_Single_">BaseCellType.PaintCell(Graphics, Rectangle, Appearance, object, bool, bool, float)</a></div>
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