# FarPoint.Win.Spread.CellType.EditBaseCellType.ReadOnly

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<h1 id="FarPoint_Win_Spread_CellType_EditBaseCellType_ReadOnly_" data-uid="FarPoint.Win.Spread.CellType.EditBaseCellType.ReadOnly*">ReadOnly Property
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<a id="FarPoint_Win_Spread_CellType_EditBaseCellType_ReadOnly_" data-uid="FarPoint.Win.Spread.CellType.EditBaseCellType.ReadOnly*"></a>
<h4 id="FarPoint_Win_Spread_CellType_EditBaseCellType_ReadOnly" data-uid="FarPoint.Win.Spread.CellType.EditBaseCellType.ReadOnly">ReadOnly</h4>
<div class="markdown level1 summary"><p>Gets or sets whether the cell is read-only (and thus cannot be modified).</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public bool ReadOnly { get; set; }</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Property [ReadOnly] As Boolean</code></pre>
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<h5 class="implements">Implements</h5>
    <div><a class="xref" href="FarPoint.Win.Spread.CellType.IReadOnlySupport.ReadOnly.html#FarPoint_Win_Spread_CellType_IReadOnlySupport_ReadOnly">IReadOnlySupport.ReadOnly</a></div>
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