//// This code is part of Document Solutions for PDF .NET demos.// Copyright (c) MESCIUS inc. All rights reserved.//usingSystem.IO;usingSystem.Drawing;usingGrapeCity.Documents.Pdf;usingGrapeCity.Documents.Text; namespaceDsPdfWeb.Demos.Basics{// This sample demonstrates the basics of rendering text in DsPdf.// The two main approaches are:// - using the MeasureString/DrawString pair, or// - using the TextLayout directly.// While the first approach may be easier in simple cases,// the second approach (using TextLayout) is much more powerful// and generally speaking yields better performance.// Please read the comments in code below for more details. // See also CharacterFormatting, PaginatedText, ParagraphAlign, // ParagraphFormatting, TextAlign.publicclassTextRendering {publicintCreatePDF(Stream stream) {var doc = newGcPdfDocument();var page = doc.NewPage();var g = page.Graphics;// By default, DsPdf uses 72dpi:constfloatIn = 72; // TextFormat class is used throughout all DsPdf text rendering to specify// font and other character formatting:var tf = newTextFormat() { Font = StandardFonts.Times, FontSize = 12 }; // 1.// The easiest way to render a short string on a page at an arbitrary location,// when you are 100% sure that the string will fit in the available space,// is to use the GcGraphics.DrawString() overload accepting jus the point// at which to draw the string: g.DrawString("1. Test string. Please read the extensive comments in this sample's code." +"(Note that line breaks are allowed even in the simplest DrawString overload.)", tf, newPointF(In, In)); // 2.// Another overload taking a rectangle instead, plus alignment and wrapping// options, is also available and provides a bit more flexibility.// The parameters are:// - the text string;// - the text format;// - the layout rectangle;// - (optional) text alignment (the default is leading, left for LTR languages);// - (optional) paragraph alignment (the default is near, top for top-to-bottom flow);// - (optional) word wrapping (the default is true): g.DrawString("2. A longer test string which will probably need more than the allocated" +"4 inches so quite possibly will wrap to show that DrawString can do that.", tf,newRectangleF(In, In * 2, In * 4, In),TextAlignment.Leading,ParagraphAlignment.Near,true); // 3.// Complementary to DrawString, a MeasureString() method is available// (with several different overloads), and can be used in pair with// DrawString when more control over text layout is needed:string tstr3 = "3. Test string to demo MeasureString() used with DrawString().";// Available layout size:SizeF layoutSize = newSizeF(In * 3, In * 0.8f);SizeF s = g.MeasureString(tstr3, tf, layoutSize, outint fitCharCount);// Show the passed in size in red, the measured size in blue,// and draw the string within the returned size as bounds:PointF pt = newPointF(In, In * 3); g.DrawRectangle(newRectangleF(pt, layoutSize), Color.Red); g.DrawRectangle(newRectangleF(pt, s), Color.Blue); g.DrawString(tstr3, tf, newRectangleF(pt, s)); // 4.// A much more powerful and with better performance, way to render text// is to use TextLayout. (TextLayout is used anyway by DrawString/MeasureString,// so when you use TextLayout directly, you basically cut the work in half.)// A TextLayout instance represents one or more paragraphs of text, with // the same paragraph formatting (character formats may be different, // see MultiFormattedText).var tl = g.CreateTextLayout();// To add text, use Append() or AppendLine() methods: tl.Append("4. First test string added to TextLayout. ", tf); tl.Append("Second test string added to TextLayout, continuing the same paragraph. ", tf);// Add a line break, effectively starting a new paragraph: tl.AppendLine(); tl.Append("Third test string added to TextLayout, a new paragraph. ", tf); tl.Append("Fourth test string, with a different char formatting. ",newTextFormat(tf) { Font = StandardFonts.TimesBoldItalic, ForeColor = Color.DarkSeaGreen, });// Text can be added to TextLayout without explicit TextFormat: tl.Append("Fifth test string, using the TextLayout's default format.");// ...but in that case at least the Font must be specified on the// TextLayout's DefaultFormat, otherwise PerformLayout (below) will fail: tl.DefaultFormat.Font = StandardFonts.TimesItalic;// Specify the layout, such as max available size etc.// Here we only provide the max width, but many more parameters can be set: tl.MaxWidth = page.Size.Width - In * 2;// Paragraph formatting can also be set, here we set first line offset,// spacing between paragraphs and line spacing: tl.FirstLineIndent = In * 0.5f; tl.ParagraphSpacing = In * 0.05f; tl.LineSpacingScaleFactor = 0.8f; // When all text has been added, and layout options specified,// the TextLayout needs to calculate the glyphs needed to render// the text, and perform the layout. This can be done with a // single call: tl.PerformLayout(true); // Now we can draw it on the page: pt = newPointF(In, In * 4); g.DrawTextLayout(tl, pt);// TextLayout provides info about the text including the measured bounds// and much more. Here we draw the bounding box in orange red: g.DrawRectangle(newRectangleF(pt, tl.ContentRectangle.Size), Color.OrangeRed); // 5.// TextLayout can be re-used to draw different paragraph(s), this can be useful// when you need to render a different text with the same paragraph formatting.// The Clear() call removes the text but preserves paragraph formatting: tl.Clear(); tl.Append("5. This is text rendered re-using the same TextLayout. "); tl.Append("More text added to TextLayout being re-used, continuing the same paragraph. ", tf); tl.Append("And finally, some more text added.", tf);// The necessary call to calculate the glyphs and perform layout: tl.PerformLayout(true);// Render the text: g.DrawTextLayout(tl, newPointF(In, In * 5)); // Done: doc.Save(stream);return doc.Pages.Count; } }}