# GrapeCity.Documents.Imaging.GifFrame.UserInput

## Content

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<h1 id="GrapeCity_Documents_Imaging_GifFrame_UserInput_" data-uid="GrapeCity.Documents.Imaging.GifFrame.UserInput*">UserInput Property
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<a id="GrapeCity_Documents_Imaging_GifFrame_UserInput_" data-uid="GrapeCity.Documents.Imaging.GifFrame.UserInput*"></a>
<h4 id="GrapeCity_Documents_Imaging_GifFrame_UserInput" data-uid="GrapeCity.Documents.Imaging.GifFrame.UserInput">UserInput</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether or not user input is expected before continuing.</p>
<p>When a <a class="xref" href="GrapeCity.Documents.Imaging.GifFrame.DelayTime.html#GrapeCity_Documents_Imaging_GifFrame_DelayTime">DelayTime</a> is not 0 and the <a class="xref" href="GrapeCity.Documents.Imaging.GifFrame.UserInput.html#GrapeCity_Documents_Imaging_GifFrame_UserInput">UserInput</a> flag is set, processing will continue when user input is received or when the delay time expires, whichever occurs first.</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public bool UserInput { get; }</code></pre>
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  <pre><code class="lang-vbnet hljs">Public ReadOnly Property UserInput As Boolean</code></pre>
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