'''' This code is part of Document Solutions for Imaging demos.'' Copyright (c) MESCIUS inc. All rights reserved.''ImportsSystem.IOImportsSystem.DrawingImportsSystem.NumericsImportsGrapeCity.Documents.DrawingImportsGrapeCity.Documents.TextImportsGrapeCity.Documents.ImagingImports GCTEXT = GrapeCity.Documents.TextImports GCDRAW = GrapeCity.Documents.Drawing '' This sample demonstrates how to create a Glow effect using DsImaging.'' The Glow effect inflates all non-transparent areas of an image by a specified amount,'' then applies a Gaussian blur to make the border smooth. It is one of the effects'' that are found in MS Word for example.'' '' To achieve this effect in DsImaging, the GrayscaleBitmap.ApplyGlow() method is used'' on the transparency mask built from the color image on which we want the glow to appear,'' along with a few other simple steps as illustrated by this code.'''' This example shows how to achieve the glow effect by blurring the content (text and image)'' and drawing the original content on it again. See GlowAlt for an alternative way'' that avoids drawing the content twice.'''' The same GrayscaleBitmap.ApplyGlow() method is also used to achieve the Soft Edges effect'' as illustrated by the SoftEdges example.PublicClassGlowPrivate_fontAsGCTEXT.Font = GCTEXT.Font.FromFile(Path.Combine("Resources", "Fonts", "FreeSans.ttf")) PublicFunctionGenerateImage(pixelSize AsSize, dpi AsSingle, opaque AsBoolean, Optional sampleParams AsString() = Nothing) AsGcBitmap'' Draw text and logo on a transparent bitmap:Dim bmp = NewGcBitmap(pixelSize.Width, pixelSize.Height, False) bmp.Clear(Color.Transparent)drawTextAndLogo(bmp, pixelSize, dpi) '' Convert the image to a transparency mask:Using gs = bmp.ToGrayscaleBitmap(ColorChannel.Alpha)'' Apply the Glow effect to it; while for Soft Edges the inflation radius is negative,'' for Glow it should be positive, 6 here (9 is the blur radius): gs.ApplyGlow(6, 9) '' Map a shadow from the transparency mask to the source GcBitmap drawing opaque pixels'' with glow color (Yellow) and applying some additional transparency: gs.ToShadowBitmap(bmp, Color.Yellow, 0.8F)EndUsing '' Fill the background: bmp.ConvertToOpaque(Color.Gray) '' Finally, draw the text and logo once more over the prepared background:drawTextAndLogo(bmp, pixelSize, dpi) '' DoneReturn bmpEndFunction SubdrawTextAndLogo(ByRef bmp AsGcBitmap, pixelSize AsSize, dpi AsSingle)Dim renderer = bmp.EnsureRendererCreated()DrawText(renderer, pixelSize, dpi)DrawLogo(renderer, NewPointF(pixelSize.Width / 2, CInt(pixelSize.Height * 0.8)), pixelSize.Width / 2)EndSub PrivateSubDrawText(renderer AsBitmapRenderer, pixelSize AsSize, dpi AsSingle)Dim f1 = NewTextFormatWith { .Font = _font, .FontSize = pixelSize.Height / 7, .ForeColor = Color.DarkOrchid, .FontBold = True }Dim f2 = NewTextFormat(f1) With { .ForeColor = Color.White, .StrokePen = NewGCDRAW.Pen(Color.DarkOrchid, 3) }Dim tl = NewTextLayout(dpi) With { .MaxWidth = pixelSize.Width, .MaxHeight = pixelSize.Height, .ParagraphAlignment = ParagraphAlignment.Near, .TextAlignment = TextAlignment.Center, .MarginTop = dpi * 2, .LineSpacingScaleFactor = 0.7F } tl.AppendLine("Document", f1) tl.AppendLine("Solutions", f2) '' Draw the text: renderer.SlowAntialiasing = True renderer.DrawTextLayout(tl, 0, 0)EndSub PrivateSubDrawLogo(renderer AsBitmapRenderer, center AsPointF, width AsSingle)Dim pb = NewPathBuilder() pb.BeginFigure(100, 350) pb.AddLine(210, 310)Dim arc = NewArcSegment() With { .Size = NewSizeF(183, 173), .SweepDirection = SweepDirection.Clockwise, .Point = NewPointF(550, 205) } pb.AddArc(arc) pb.AddLine(650, 170) pb.AddLine(680, 250) pb.AddLine(575, 285) arc.Point = NewPointF(240, 390) pb.AddArc(arc) pb.AddLine(130, 430) pb.EndFigure(True) pb.Figures.Add(NewEllipticFigure(NewRectangleF(295, 197, 200, 190)))Dim gpFill = pb.ToPath()Dim gpStroke = gpFill.Widen(NewGCDRAW.Pen(Color.Black, 20)) '' Our 'base' size is 800 x 600 pixels:Dim scale AsSingle = width / 800 renderer.Transform = Matrix3x2.CreateScale(scale) *Matrix3x2.CreateTranslation(center.X - 400 * scale, center.Y - 300 * scale) renderer.FillPath(gpFill, Color.CornflowerBlue) renderer.FillPath(gpStroke, Color.DarkOrchid) renderer.Transform = Matrix3x2.IdentityEndSubEndClass