//
// This code is part of Document Solutions for Imaging demos.
// Copyright (c) MESCIUS inc. All rights reserved.
//
using System;
using System.IO;
using System.Drawing;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using GrapeCity.Documents.Drawing;
using GrapeCity.Documents.Text;
using GrapeCity.Documents.Imaging;
using GCTEXT = GrapeCity.Documents.Text;
using GCDRAW = GrapeCity.Documents.Drawing;
namespace DsImagingWeb.Demos
{
// This sample demonstrates how to create a Soft Edges effect using DsImaging.
// The Soft Edges effect deflates all non-transparent areas of an image by a specified amount,
// then applies a Gaussian blur to make the border smooth. It is one of the effects
// that are found in MS Word for example.
//
// To achieve this effect in DsImaging, the GrayscaleBitmap.ApplyGlow() method is used
// on the transparency mask built from the color image on which we want the soft edges to appear,
// along with a few other simple steps as illustrated by this code.
//
// This example shows how to achieve the soft edges effect without drawing the content
// (text and image) twice. See SoftEdges for an alternative way to achieve the same effect.
//
// The same GrayscaleBitmap.ApplyGlow() method is also used to achieve the Glow effect
// as illustrated by the Glow and GlowAlt examples.
public class SoftEdgesAlt
{
private GCTEXT.Font _font = GCTEXT.Font.FromFile(Path.Combine("Resources", "Fonts", "calibri.ttf"));
public GcBitmap GenerateImage(Size pixelSize, float dpi, bool opaque, string[] sampleParams = null)
{
// Draw text and logo on a transparent bitmap:
var bmp = new GcBitmap(pixelSize.Width, pixelSize.Height, false);
bmp.Clear(Color.Transparent);
var renderer = bmp.EnsureRendererCreated();
DrawText(renderer, pixelSize, dpi);
DrawLogo(renderer, new PointF(pixelSize.Width / 2, (int)(pixelSize.Height * 0.8)), pixelSize.Width / 2);
// Convert the image to a transparency mask:
using var gs = bmp.ToGrayscaleBitmap(ColorChannel.Alpha);
// Apply the Soft Edges effect to it; while for Glow the inflation radius is positive,
// for Soft Edges it should be negative, -6 here (9 is the blur radius):
gs.ApplyGlow(-6, 9);
// Use the resulting GrayscaleBitmap as a transparency mask:
bmp.ApplyTransparencyMask(gs);
// Fill the background:
bmp.ConvertToOpaque(Color.Gray);
// Done
return bmp;
}
void DrawText(BitmapRenderer renderer, Size pixelSize, float dpi)
{
var f1 = new TextFormat
{
Font = _font,
FontSize = pixelSize.Height / 6,
ForeColor = Color.DarkOrchid,
FontBold = true
};
var f2 = new TextFormat(f1)
{
ForeColor = Color.White,
StrokePen = new GCDRAW.Pen(Color.DarkOrchid, 3)
};
var tl = new TextLayout(dpi)
{
MaxWidth = pixelSize.Width,
MaxHeight = pixelSize.Height,
ParagraphAlignment = ParagraphAlignment.Near,
TextAlignment = TextAlignment.Center,
MarginTop = dpi * 2,
LineSpacingScaleFactor = 0.7f,
};
tl.Append("Document", f1);
tl.Append("Solutions", f2);
// Draw the text:
renderer.SlowAntialiasing = true;
renderer.DrawTextLayout(tl, 0, 0);
}
void DrawLogo(BitmapRenderer renderer, PointF center, float width)
{
var pb = new PathBuilder();
pb.BeginFigure(100, 350);
pb.AddLine(210, 310);
var arc = new ArcSegment
{
Size = new SizeF(183, 173),
SweepDirection = SweepDirection.Clockwise,
Point = new PointF(550, 205),
};
pb.AddArc(arc);
pb.AddLine(650, 170);
pb.AddLine(680, 250);
pb.AddLine(575, 285);
arc.Point = new PointF(240, 390);
pb.AddArc(arc);
pb.AddLine(130, 430);
pb.EndFigure(true);
pb.Figures.Add(new EllipticFigure(new RectangleF(295, 197, 200, 190)));
var gpFill = pb.ToPath();
var gpStroke = gpFill.Widen(new GCDRAW.Pen(Color.Black, 20));
// Our 'base' size is 800 x 600 pixels:
float scale = width / 800;
renderer.Transform = Matrix3x2.CreateScale(scale) *
Matrix3x2.CreateTranslation(center.X - 400 * scale, center.Y - 300 * scale);
renderer.FillPath(gpFill, Color.CornflowerBlue);
renderer.FillPath(gpStroke, Color.DarkOrchid);
renderer.Transform = Matrix3x2.Identity;
}
}
}