# Changing the Camera's Vertical Position

## Content

You can change the vertical position of the camera by setting the EyeHeight property (for more information, see the [Eye Height](/componentone/docs/wpf/online-extended/CoverFlow2/CoverFlowFeatures/EyeHeight2) topic). In this topic, you’ll set the **EyeHeight** property to 1 so that the camera will view the **C1CoverFlow** items from the bottom.

**In Blend**

Complete the following steps:

1. Select the **C1CoverFlow** control.
2. In the Properties panel, set the **EyeHeight** property to “1”.

**In XAML**

Add EyeHeight=”1” to the `<c1ext:C1CoverFlow>` tag so that the markup resembles the following:

```xml
<c1ext:C1CoverFlow Margin="0,0,87,233" EyeHeight="1">
```

**In Code**

Complete the following steps:

1. In XAML view, add “x:Name=”C1CoverFlow1” to the `<c1ext:C1CoverFlow>` tag so that the control will have a unique identifier for you to call in code.
2. Add the following code beneath the InitializeComponent method:

```vbnet
C1CoverFlow1.EyeHeight = 1
```

```csharp
C1CoverFlow1.EyeHeight = 1;
```

3. Run the program.

![](https://cdn.mescius.io/document-site-files/images/babf1807-69aa-4d8a-96b6-d6c6d9325368/silverlightdocuments/documents/graphics/c1coverflow/check.png) **This Topic Illustrates the Following**:

The following image demonstrates a **C1CoverFlow** control with its **EyeHeight** property set to **1**.

![](https://cdn.mescius.io/document-site-files/images/babf1807-69aa-4d8a-96b6-d6c6d9325368/silverlightdocuments/documents/graphics/c1coverflow/tbh/cameraverticalposition_final.png)