# CSJ2K.j2k.wavelet.synthesis.InvWT

## Content

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  <h1 id="CSJ2K_j2k_wavelet_synthesis_InvWT" data-uid="CSJ2K.j2k.wavelet.synthesis.InvWT" class="text-break">InvWT Interface
</h1>
  <div class="markdown level0 summary"><p>This interface extends the WaveletTransform with the specifics of inverse
wavelet transforms. Classes that implement inverse wavelet transfoms should
implement this interface.</p>
<pre><code>       &lt;p&gt;This class does not define the methods to transfer data, just the
       specifics to inverse wavelet transform. Different data transfer methods are
       envisageable for different transforms.&lt;/p&gt;
</code></pre>
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  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="CSJ2K.j2k.wavelet.synthesis.html">CSJ2K.j2k.wavelet.synthesis</a></h6>
  <h6><strong>Assembly</strong>: C1.WPF.ReportViewer.4.6.2.dll</h6>
  <h5 id="CSJ2K_j2k_wavelet_synthesis_InvWT_syntax">Syntax</h5>
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    <pre><code class="lang-csharp hljs">public interface InvWT : WaveletTransform, ImgData</code></pre>
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    <pre><code class="lang-vbnet hljs">Public Interface InvWT
    Inherits WaveletTransform, ImgData</code></pre>
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  <h3 id="properties">Properties
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    <thead>
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        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="CSJ2K_j2k_wavelet_synthesis_InvWT_ImgResLevel" data-uid="CSJ2K.j2k.wavelet.synthesis.InvWT.ImgResLevel">
          <a class="xref" href="CSJ2K.j2k.wavelet.synthesis.InvWT.ImgResLevel.html#CSJ2K_j2k_wavelet_synthesis_InvWT_ImgResLevel">ImgResLevel</a>
        </td>
        <td class="markdown level1 summary"><p>Sets the image reconstruction resolution level. A value of 0 means
reconstruction of an image with the lowest resolution (dimension)
available.</p>
<pre><code>       &lt;p&gt;Note: Image resolution level indexes may differ from tile-component
       resolution index. They are indeed indexed starting from the lowest
       number of decomposition levels of each component of each tile.&lt;/p&gt;&lt;p&gt;Example: For an image (1 tile) with 2 components (component 0 having
       2 decomposition levels and component 1 having 3 decomposition levels),
       the first (tile-) component has 3 resolution levels and the second one
       has 4 resolution levels, whereas the image has only 3 resolution levels
       available.&lt;/p&gt;
</code></pre>
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