# CSJ2K.j2k.io.BEBufferedRandomAccessFile.writeFloat

## Content

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<h1 id="CSJ2K_j2k_io_BEBufferedRandomAccessFile_writeFloat_" data-uid="CSJ2K.j2k.io.BEBufferedRandomAccessFile.writeFloat*">writeFloat Method
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<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="CSJ2K_j2k_io_BEBufferedRandomAccessFile_writeFloat_" data-uid="CSJ2K.j2k.io.BEBufferedRandomAccessFile.writeFloat*"></a>
<h4 id="CSJ2K_j2k_io_BEBufferedRandomAccessFile_writeFloat_System_Single_" data-uid="CSJ2K.j2k.io.BEBufferedRandomAccessFile.writeFloat(System.Single)">writeFloat(float)</h4>
<div class="markdown level1 summary"><p>Writes the IEEE float value <tt>v</tt> (i.e., 32 bits) to the
output. Prior to writing, the output should be realigned at the byte
level.</p>
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<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public override void writeFloat(float v)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Overrides Sub writeFloat(v As Single)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-condensed">
  <thead>
    <tr>
      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">float</a></td>
      <td><span class="parametername">v</span></td>
      <td><p>The value to write to the output</p>
</td>
    </tr>
  </tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="CSJ2K.j2k.io.BufferedRandomAccessFile.writeFloat.html#CSJ2K_j2k_io_BufferedRandomAccessFile_writeFloat_System_Single_">BufferedRandomAccessFile.writeFloat(float)</a></div>
<h5 class="implements">Implements</h5>
    <div><a class="xref" href="CSJ2K.j2k.io.BinaryDataOutput.writeFloat.html#CSJ2K_j2k_io_BinaryDataOutput_writeFloat_System_Single_">BinaryDataOutput.writeFloat(float)</a></div>
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