# CSJ2K.j2k.entropy.encoder.ByteOutputBuffer.write

## Content

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<h1 id="CSJ2K_j2k_entropy_encoder_ByteOutputBuffer_write_" data-uid="CSJ2K.j2k.entropy.encoder.ByteOutputBuffer.write*">write Method
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<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="CSJ2K_j2k_entropy_encoder_ByteOutputBuffer_write_" data-uid="CSJ2K.j2k.entropy.encoder.ByteOutputBuffer.write*"></a>
<h4 id="CSJ2K_j2k_entropy_encoder_ByteOutputBuffer_write_System_Int32_" data-uid="CSJ2K.j2k.entropy.encoder.ByteOutputBuffer.write(System.Int32)">write(int)</h4>
<div class="markdown level1 summary"><p>Writes the specified byte to this byte array output stream. The
functionality provided by this implementation is the same as for the
one in the superclass, however this method is not synchronized and
therefore not safe thread, but faster.</p>
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<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public void write(int b)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Sub write(b As Integer)</code></pre>
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<h5 class="parameters">Parameters</h5>
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  <thead>
    <tr>
      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
    </tr>
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    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.int32">int</a></td>
      <td><span class="parametername">b</span></td>
      <td><p>The byte to write</p>
</td>
    </tr>
  </tbody>
</table>
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