# C1.Util.DX.Direct3D11.Resource.FromSwapChain

## Content

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<h1 id="C1_Util_DX_Direct3D11_Resource_FromSwapChain_" data-uid="C1.Util.DX.Direct3D11.Resource.FromSwapChain*">FromSwapChain Method
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<div class="markdown level0 conceptual"></div>



<a id="C1_Util_DX_Direct3D11_Resource_FromSwapChain_" data-uid="C1.Util.DX.Direct3D11.Resource.FromSwapChain*"></a>
<h4 id="C1_Util_DX_Direct3D11_Resource_FromSwapChain__1_C1_Util_DX_DXGI_SwapChain_System_Int32_" data-uid="C1.Util.DX.Direct3D11.Resource.FromSwapChain``1(C1.Util.DX.DXGI.SwapChain,System.Int32)">FromSwapChain&lt;T&gt;(SwapChain, int)</h4>
<div class="markdown level1 summary"><p>Gets a swap chain back buffer.</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public static T FromSwapChain&lt;T&gt;(SwapChain swapChain, int index) where T : Resource</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Shared Function FromSwapChain(Of T As Resource)(swapChain As SwapChain, index As Integer) As T</code></pre>
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<h5 class="parameters">Parameters</h5>
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      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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      <td><a class="xref" href="C1.Util.DX.DXGI.SwapChain.html">SwapChain</a></td>
      <td><span class="parametername">swapChain</span></td>
      <td><p>The swap chain to get the buffer from.</p>
</td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.int32">int</a></td>
      <td><span class="parametername">index</span></td>
      <td><p>The index of the desired buffer.</p>
</td>
    </tr>
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<h5 class="returns">Returns</h5>
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      <th>Type</th>
      <th>Description</th>
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      <td><span class="xref">T</span></td>
      <td><p>The buffer interface, or <code>null</code> on failure.</p>
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<h5 class="typeParameters">Type Parameters</h5>
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      <th>Name</th>
      <th>Description</th>
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      <td><span class="parametername">T</span></td>
      <td><p>The type of the buffer.</p>
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