# C1.Util.DX.Direct3D11.MinimumPrecision

## Content

<div class="doc-site-dotnet-api-container">




  <h1 id="C1_Util_DX_Direct3D11_MinimumPrecision" data-uid="C1.Util.DX.Direct3D11.MinimumPrecision" class="text-break">MinimumPrecision Enum
</h1>
  <div class="markdown level0 summary"><p>D3D_MIN_PRECISION</p>
</div>
  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Direct3D11.html">C1.Util.DX.Direct3D11</a></h6>
  <h6><strong>Assembly</strong>: C1.WPF.DX.4.6.2.dll</h6>
  <h5 id="C1_Util_DX_Direct3D11_MinimumPrecision_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">public enum MinimumPrecision</code></pre>
  </div>
  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">Public Enum MinimumPrecision</code></pre>
  </div>
  <h3 id="fields">Fields
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    <thead>
    </thead></thead><tbody>
      <tr>
        <td id="C1_Util_DX_Direct3D11_MinimumPrecision_MinimumPrecisionAny10">MinimumPrecisionAny10</td>
        <td><p>D3D_MIN_PRECISION_ANY_10</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_MinimumPrecision_MinimumPrecisionAny16">MinimumPrecisionAny16</td>
        <td><p>D3D_MIN_PRECISION_ANY_16</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_MinimumPrecision_MinimumPrecisionDefault">MinimumPrecisionDefault</td>
        <td><p>D3D_MIN_PRECISION_DEFAULT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_MinimumPrecision_MinimumPrecisionFloat16">MinimumPrecisionFloat16</td>
        <td><p>D3D_MIN_PRECISION_FLOAT_16</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_MinimumPrecision_MinimumPrecisionFloat28">MinimumPrecisionFloat28</td>
        <td><p>D3D_MIN_PRECISION_FLOAT_2_8</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_MinimumPrecision_MinimumPrecisionReserved">MinimumPrecisionReserved</td>
        <td><p>D3D_MIN_PRECISION_RESERVED</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_MinimumPrecision_MinimumPrecisionSInt16">MinimumPrecisionSInt16</td>
        <td><p>D3D_MIN_PRECISION_SINT_16</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_MinimumPrecision_MinimumPrecisionUInt16">MinimumPrecisionUInt16</td>
        <td><p>D3D_MIN_PRECISION_UINT_16</p>
</td>
      </tr>
    </tbody>
  </table>
</div>
