# C1.Util.DX.Direct3D11.Filter

## Content

<div class="doc-site-dotnet-api-container">




  <h1 id="C1_Util_DX_Direct3D11_Filter" data-uid="C1.Util.DX.Direct3D11.Filter" class="text-break">Filter Enum
</h1>
  <div class="markdown level0 summary"><p>D3D11_FILTER</p>
</div>
  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Direct3D11.html">C1.Util.DX.Direct3D11</a></h6>
  <h6><strong>Assembly</strong>: C1.WPF.DX.4.6.2.dll</h6>
  <h5 id="C1_Util_DX_Direct3D11_Filter_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">public enum Filter</code></pre>
  </div>
  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">Public Enum Filter</code></pre>
  </div>
  <h3 id="fields">Fields
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    <thead>
    </thead></thead><tbody>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_Anisotropic">Anisotropic</td>
        <td><p>D3D11_FILTER_ANISOTROPIC</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_ComparisonAnisotropic">ComparisonAnisotropic</td>
        <td><p>D3D11_FILTER_COMPARISON_ANISOTROPIC</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_ComparisonMinLinearMagMipPoint">ComparisonMinLinearMagMipPoint</td>
        <td><p>D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_ComparisonMinLinearMagPointMipLinear">ComparisonMinLinearMagPointMipLinear</td>
        <td><p>D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_ComparisonMinMagLinearMipPoint">ComparisonMinMagLinearMipPoint</td>
        <td><p>D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_ComparisonMinMagMipLinear">ComparisonMinMagMipLinear</td>
        <td><p>D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_ComparisonMinMagMipPoint">ComparisonMinMagMipPoint</td>
        <td><p>D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_ComparisonMinMagPointMipLinear">ComparisonMinMagPointMipLinear</td>
        <td><p>D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_ComparisonMinPointMagLinearMipPoint">ComparisonMinPointMagLinearMipPoint</td>
        <td><p>D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_ComparisonMinPointMagMipLinear">ComparisonMinPointMagMipLinear</td>
        <td><p>D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MaximumAnisotropic">MaximumAnisotropic</td>
        <td><p>D3D11_FILTER_MAXIMUM_ANISOTROPIC</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MaximumMinLinearMagMipPoint">MaximumMinLinearMagMipPoint</td>
        <td><p>D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MaximumMinLinearMagPointMipLinear">MaximumMinLinearMagPointMipLinear</td>
        <td><p>D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MaximumMinMagLinearMipPoint">MaximumMinMagLinearMipPoint</td>
        <td><p>D3D11_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MaximumMinMagMipLinear">MaximumMinMagMipLinear</td>
        <td><p>D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MaximumMinMagMipPoint">MaximumMinMagMipPoint</td>
        <td><p>D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MaximumMinMagPointMipLinear">MaximumMinMagPointMipLinear</td>
        <td><p>D3D11_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MaximumMinPointMagLinearMipPoint">MaximumMinPointMagLinearMipPoint</td>
        <td><p>D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MaximumMinPointMagMipLinear">MaximumMinPointMagMipLinear</td>
        <td><p>D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinLinearMagMipPoint">MinLinearMagMipPoint</td>
        <td><p>D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinLinearMagPointMipLinear">MinLinearMagPointMipLinear</td>
        <td><p>D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinMagLinearMipPoint">MinMagLinearMipPoint</td>
        <td><p>D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinMagMipLinear">MinMagMipLinear</td>
        <td><p>D3D11_FILTER_MIN_MAG_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinMagMipPoint">MinMagMipPoint</td>
        <td><p>D3D11_FILTER_MIN_MAG_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinMagPointMipLinear">MinMagPointMipLinear</td>
        <td><p>D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinPointMagLinearMipPoint">MinPointMagLinearMipPoint</td>
        <td><p>D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinPointMagMipLinear">MinPointMagMipLinear</td>
        <td><p>D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinimumAnisotropic">MinimumAnisotropic</td>
        <td><p>D3D11_FILTER_MINIMUM_ANISOTROPIC</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinimumMinLinearMagMipPoint">MinimumMinLinearMagMipPoint</td>
        <td><p>D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinimumMinLinearMagPointMipLinear">MinimumMinLinearMagPointMipLinear</td>
        <td><p>D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinimumMinMagLinearMipPoint">MinimumMinMagLinearMipPoint</td>
        <td><p>D3D11_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinimumMinMagMipLinear">MinimumMinMagMipLinear</td>
        <td><p>D3D11_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinimumMinMagMipPoint">MinimumMinMagMipPoint</td>
        <td><p>D3D11_FILTER_MINIMUM_MIN_MAG_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinimumMinMagPointMipLinear">MinimumMinMagPointMipLinear</td>
        <td><p>D3D11_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinimumMinPointMagLinearMipPoint">MinimumMinPointMagLinearMipPoint</td>
        <td><p>D3D11_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Filter_MinimumMinPointMagMipLinear">MinimumMinPointMagMipLinear</td>
        <td><p>D3D11_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR</p>
</td>
      </tr>
    </tbody>
  </table>
</div>
