# C1.Util.DX.Direct3D11.DeviceContext.DrawIndexed

## Content

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<h1 id="C1_Util_DX_Direct3D11_DeviceContext_DrawIndexed_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.DrawIndexed*">DrawIndexed Method
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<div class="markdown level0 conceptual"></div>



<a id="C1_Util_DX_Direct3D11_DeviceContext_DrawIndexed_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.DrawIndexed*"></a>
<h4 id="C1_Util_DX_Direct3D11_DeviceContext_DrawIndexed_System_Int32_System_Int32_System_Int32_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.DrawIndexed(System.Int32,System.Int32,System.Int32)">DrawIndexed(int, int, int)</h4>
<div class="markdown level1 summary"><p>void ID3D11DeviceContext::DrawIndexed([In] unsigned int IndexCount,[In] unsigned int StartIndexLocation,[In] int BaseVertexLocation)</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public void DrawIndexed(int indexCount, int startIndexLocation, int baseVertexLocation)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Sub DrawIndexed(indexCount As Integer, startIndexLocation As Integer, baseVertexLocation As Integer)</code></pre>
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<h5 class="parameters">Parameters</h5>
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      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.int32">int</a></td>
      <td><span class="parametername">indexCount</span></td>
      <td></td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.int32">int</a></td>
      <td><span class="parametername">startIndexLocation</span></td>
      <td></td>
    </tr>
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      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.int32">int</a></td>
      <td><span class="parametername">baseVertexLocation</span></td>
      <td></td>
    </tr>
  </tbody>
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