# C1.Util.DX.Direct3D11.Device.CreateRasterizerState

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<h1 id="C1_Util_DX_Direct3D11_Device_CreateRasterizerState_" data-uid="C1.Util.DX.Direct3D11.Device.CreateRasterizerState*">CreateRasterizerState Method
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<a id="C1_Util_DX_Direct3D11_Device_CreateRasterizerState_" data-uid="C1.Util.DX.Direct3D11.Device.CreateRasterizerState*"></a>
<h4 id="C1_Util_DX_Direct3D11_Device_CreateRasterizerState_C1_Util_DX_Direct3D11_RasterizerStateDescription__" data-uid="C1.Util.DX.Direct3D11.Device.CreateRasterizerState(C1.Util.DX.Direct3D11.RasterizerStateDescription@)">CreateRasterizerState(ref RasterizerStateDescription)</h4>
<div class="markdown level1 summary"><p>HRESULT ID3D11Device::CreateRasterizerState([In] const D3D11_RASTERIZER_DESC* pRasterizerDesc,[Out, Fast] ID3D11RasterizerState** ppRasterizerState)</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public RasterizerState CreateRasterizerState(ref RasterizerStateDescription rasterizerDescRef)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Function CreateRasterizerState(ByRef rasterizerDescRef As RasterizerStateDescription) As RasterizerState</code></pre>
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<h5 class="parameters">Parameters</h5>
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      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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      <td><a class="xref" href="C1.Util.DX.Direct3D11.RasterizerStateDescription.html">RasterizerStateDescription</a></td>
      <td><span class="parametername">rasterizerDescRef</span></td>
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<h5 class="returns">Returns</h5>
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      <th>Type</th>
      <th>Description</th>
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      <td><a class="xref" href="C1.Util.DX.Direct3D11.RasterizerState.html">RasterizerState</a></td>
      <td></td>
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