# C1.Util.DX.Direct3D11.Device.CreateBlendState

## Content

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<h1 id="C1_Util_DX_Direct3D11_Device_CreateBlendState_" data-uid="C1.Util.DX.Direct3D11.Device.CreateBlendState*">CreateBlendState Method
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<a id="C1_Util_DX_Direct3D11_Device_CreateBlendState_" data-uid="C1.Util.DX.Direct3D11.Device.CreateBlendState*"></a>
<h4 id="C1_Util_DX_Direct3D11_Device_CreateBlendState_C1_Util_DX_Direct3D11_BlendStateDescription__" data-uid="C1.Util.DX.Direct3D11.Device.CreateBlendState(C1.Util.DX.Direct3D11.BlendStateDescription@)">CreateBlendState(ref BlendStateDescription)</h4>
<div class="markdown level1 summary"><p>HRESULT ID3D11Device::CreateBlendState([In] const D3D11_BLEND_DESC* pBlendStateDesc,[Out, Fast] ID3D11BlendState** ppBlendState)</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public BlendState CreateBlendState(ref BlendStateDescription blendStateDescRef)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Function CreateBlendState(ByRef blendStateDescRef As BlendStateDescription) As BlendState</code></pre>
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<h5 class="parameters">Parameters</h5>
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      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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      <td><a class="xref" href="C1.Util.DX.Direct3D11.BlendStateDescription.html">BlendStateDescription</a></td>
      <td><span class="parametername">blendStateDescRef</span></td>
      <td></td>
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<h5 class="returns">Returns</h5>
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      <th>Type</th>
      <th>Description</th>
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      <td><a class="xref" href="C1.Util.DX.Direct3D11.BlendState.html">BlendState</a></td>
      <td></td>
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