# C1.Util.DX.Direct3D11.BlendOption

## Content

<div class="doc-site-dotnet-api-container">




  <h1 id="C1_Util_DX_Direct3D11_BlendOption" data-uid="C1.Util.DX.Direct3D11.BlendOption" class="text-break">BlendOption Enum
</h1>
  <div class="markdown level0 summary"><p>D3D11_BLEND</p>
</div>
  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Direct3D11.html">C1.Util.DX.Direct3D11</a></h6>
  <h6><strong>Assembly</strong>: C1.WPF.DX.4.6.2.dll</h6>
  <h5 id="C1_Util_DX_Direct3D11_BlendOption_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">public enum BlendOption</code></pre>
  </div>
  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">Public Enum BlendOption</code></pre>
  </div>
  <h3 id="fields">Fields
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    <thead>
    </thead></thead><tbody>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_BlendFactor">BlendFactor</td>
        <td><p>D3D11_BLEND_BLEND_FACTOR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_DestinationAlpha">DestinationAlpha</td>
        <td><p>D3D11_BLEND_DEST_ALPHA</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_DestinationColor">DestinationColor</td>
        <td><p>D3D11_BLEND_DEST_COLOR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_InverseBlendFactor">InverseBlendFactor</td>
        <td><p>D3D11_BLEND_INV_BLEND_FACTOR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_InverseDestinationAlpha">InverseDestinationAlpha</td>
        <td><p>D3D11_BLEND_INV_DEST_ALPHA</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_InverseDestinationColor">InverseDestinationColor</td>
        <td><p>D3D11_BLEND_INV_DEST_COLOR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_InverseSecondarySourceAlpha">InverseSecondarySourceAlpha</td>
        <td><p>D3D11_BLEND_INV_SRC1_ALPHA</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_InverseSecondarySourceColor">InverseSecondarySourceColor</td>
        <td><p>D3D11_BLEND_INV_SRC1_COLOR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_InverseSourceAlpha">InverseSourceAlpha</td>
        <td><p>D3D11_BLEND_INV_SRC_ALPHA</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_InverseSourceColor">InverseSourceColor</td>
        <td><p>D3D11_BLEND_INV_SRC_COLOR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_One">One</td>
        <td><p>D3D11_BLEND_ONE</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_SecondarySourceAlpha">SecondarySourceAlpha</td>
        <td><p>D3D11_BLEND_SRC1_ALPHA</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_SecondarySourceColor">SecondarySourceColor</td>
        <td><p>D3D11_BLEND_SRC1_COLOR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_SourceAlpha">SourceAlpha</td>
        <td><p>D3D11_BLEND_SRC_ALPHA</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_SourceAlphaSaturate">SourceAlphaSaturate</td>
        <td><p>D3D11_BLEND_SRC_ALPHA_SAT</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_SourceColor">SourceColor</td>
        <td><p>D3D11_BLEND_SRC_COLOR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_BlendOption_Zero">Zero</td>
        <td><p>D3D11_BLEND_ZERO</p>
</td>
      </tr>
    </tbody>
  </table>
</div>
