# C1.Util.DX.Direct2D.ResourceTexture

## Content

<div class="doc-site-dotnet-api-container">



  <h1 id="C1_Util_DX_Direct2D_ResourceTexture" data-uid="C1.Util.DX.Direct2D.ResourceTexture" class="text-break">ResourceTexture Class
</h1>
  <div class="markdown level0 summary"><p>ID2D1ResourceTexture</p>
</div>
  <div class="markdown level0 conceptual"></div>
  <div class="inheritance">
    <h5>Inheritance</h5>
    <div class="level0"><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></div>
    <div class="level1"><a class="xref" href="C1.Util.DX.DisposeBase.html">DisposeBase</a></div>
    <div class="level2"><a class="xref" href="C1.Util.DX.CppObject.html">CppObject</a></div>
    <div class="level3"><a class="xref" href="C1.Util.DX.ComObject.html">ComObject</a></div>
    <div class="level4"><span class="xref">ResourceTexture</span></div>
  </div>
  <div class="implements">
    <h5>Implements</h5>
    <div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.idisposable">IDisposable</a></div>
    <div><a class="xref" href="C1.Util.DX.IUnknown.html">IUnknown</a></div>
  </div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Direct2D.html">C1.Util.DX.Direct2D</a></h6>
  <h6><strong>Assembly</strong>: C1.WPF.DX.4.6.2.dll</h6>
  <h5 id="C1_Util_DX_Direct2D_ResourceTexture_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">[Guid(&quot;688d15c3-02b0-438d-b13a-d1b44c32c39a&quot;)]
public class ResourceTexture : ComObject, IDisposable, IUnknown</code></pre>
  </div>
  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">&lt;Guid(&quot;688d15c3-02b0-438d-b13a-d1b44c32c39a&quot;)&gt;
Public Class ResourceTexture
    Inherits ComObject
    Implements IDisposable, IUnknown</code></pre>
  </div>
  <h3 id="constructors">Constructors
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct2D_ResourceTexture__ctor_System_IntPtr_" data-uid="C1.Util.DX.Direct2D.ResourceTexture.#ctor(System.IntPtr)">
          <a class="xref" href="C1.Util.DX.Direct2D.ResourceTexture.-ctor.html#C1_Util_DX_Direct2D_ResourceTexture__ctor_System_IntPtr_">ResourceTexture(IntPtr)</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of the <a class="xref" href="C1.Util.DX.Direct2D.ResourceTexture.html">ResourceTexture</a> class.</p>
</td>
      </tr>
    </tbody>
  </table>
  <h3 id="methods">Methods
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct2D_ResourceTexture_Create_C1_Util_DX_Direct2D_EffectContext_System_Guid_C1_Util_DX_Direct2D_ResourceTextureProperties_" data-uid="C1.Util.DX.Direct2D.ResourceTexture.Create(C1.Util.DX.Direct2D.EffectContext,System.Guid,C1.Util.DX.Direct2D.ResourceTextureProperties)">
          <a class="xref" href="C1.Util.DX.Direct2D.ResourceTexture.Create.html#C1_Util_DX_Direct2D_ResourceTexture_Create_C1_Util_DX_Direct2D_EffectContext_System_Guid_C1_Util_DX_Direct2D_ResourceTextureProperties_">Create(EffectContext, Guid, ResourceTextureProperties)</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of <a class="xref" href="C1.Util.DX.Direct2D.BlendTransform.html">BlendTransform</a> class</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_ResourceTexture_Create_C1_Util_DX_Direct2D_EffectContext_System_Guid_C1_Util_DX_Direct2D_ResourceTextureProperties_System_Byte___System_Int32___" data-uid="C1.Util.DX.Direct2D.ResourceTexture.Create(C1.Util.DX.Direct2D.EffectContext,System.Guid,C1.Util.DX.Direct2D.ResourceTextureProperties,System.Byte[],System.Int32[])">
          <a class="xref" href="C1.Util.DX.Direct2D.ResourceTexture.Create.html#C1_Util_DX_Direct2D_ResourceTexture_Create_C1_Util_DX_Direct2D_EffectContext_System_Guid_C1_Util_DX_Direct2D_ResourceTextureProperties_System_Byte___System_Int32___">Create(EffectContext, Guid, ResourceTextureProperties, byte[], int[])</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of <a class="xref" href="C1.Util.DX.Direct2D.BlendTransform.html">BlendTransform</a> class</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_ResourceTexture_Update_System_Int32___System_Int32___System_Int32___System_Int32_System_Byte___System_Int32_" data-uid="C1.Util.DX.Direct2D.ResourceTexture.Update(System.Int32[],System.Int32[],System.Int32[],System.Int32,System.Byte[],System.Int32)">
          <a class="xref" href="C1.Util.DX.Direct2D.ResourceTexture.Update.html#C1_Util_DX_Direct2D_ResourceTexture_Update_System_Int32___System_Int32___System_Int32___System_Int32_System_Byte___System_Int32_">Update(int[], int[], int[], int, byte[], int)</a>
        </td>
        <td class="markdown level1 summary"><p>HRESULT ID2D1ResourceTexture::Update([In, Buffer, Optional] const unsigned int* minimumExtents,[In, Buffer, Optional] const unsigned int* maximimumExtents,[In, Buffer, Optional] const unsigned int* strides,[In] unsigned int dimensions,[In, Buffer] const unsigned char* data,[In] unsigned int dataCount)</p>
</td>
      </tr>
    </tbody>
  </table>
  <h3 id="operators">Operators
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct2D_ResourceTexture_op_Explicit_System_IntPtr__C1_Util_DX_Direct2D_ResourceTexture" data-uid="C1.Util.DX.Direct2D.ResourceTexture.op_Explicit(System.IntPtr)~C1.Util.DX.Direct2D.ResourceTexture">
          <a class="xref" href="C1.Util.DX.Direct2D.ResourceTexture.op_Explicit.html#C1_Util_DX_Direct2D_ResourceTexture_op_Explicit_System_IntPtr__C1_Util_DX_Direct2D_ResourceTexture">explicit operator ResourceTexture(IntPtr)</a>
        </td>
        <td class="markdown level1 summary"><p>Performs an explicit conversion from <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.intptr">IntPtr</a> to <a class="xref" href="C1.Util.DX.Direct2D.ResourceTexture.html">ResourceTexture</a>.</p>
</td>
      </tr>
    </tbody>
  </table>

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