# C1.Framework.VectorIconElement.SetPathDirty

## Content

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<h1 id="C1_Framework_VectorIconElement_SetPathDirty_" data-uid="C1.Framework.VectorIconElement.SetPathDirty*">SetPathDirty Method
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<div class="markdown level0 conceptual"></div>



<a id="C1_Framework_VectorIconElement_SetPathDirty_" data-uid="C1.Framework.VectorIconElement.SetPathDirty*"></a>
<h4 id="C1_Framework_VectorIconElement_SetPathDirty_System_Boolean_" data-uid="C1.Framework.VectorIconElement.SetPathDirty(System.Boolean)">SetPathDirty(bool)</h4>
<div class="markdown level1 summary"><p>Marks the graphics path as dirty, indicating it needs to be regenerated.</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">protected void SetPathDirty(bool dirty = true)</code></pre>
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  <pre><code class="lang-vbnet hljs">Protected Sub SetPathDirty(Optional dirty As Boolean = True)</code></pre>
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<h5 class="parameters">Parameters</h5>
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      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></td>
      <td><span class="parametername">dirty</span></td>
      <td><p><code>true</code> to mark the path as dirty; <code>false</code> to mark it as clean. Default is <code>true</code>.</p>
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    </tr>
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