# C1.Win.C1Input.GrapeCity.Editors

## Content

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  <h1 id="C1_Win_C1Input_GrapeCity_Editors" data-uid="C1.Win.C1Input.GrapeCity.Editors" class="text-break">C1.Win.C1Input.GrapeCity.Editors Namespace
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  <div class="markdown level0 conceptual"></div>
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    <h3 id="classes">
Classes
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      <h4><a class="xref" href="C1.Win.C1Input.GrapeCity.Editors.ResultStringEventArgs.html">ResultStringEventArgs</a></h4>
      <section><p>Provides the <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.eventargs">EventArgs</a> data for the <b>ResultString</b> event.</p>
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    <h3 id="structs">
Structs
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      <h4><a class="xref" href="C1.Win.C1Input.GrapeCity.Editors.AlphabetReadingMapEntry.html">AlphabetReadingMapEntry</a></h4>
      <section><p>Stores the alpha-reading string mapping data.</p>
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      <h4><a class="xref" href="C1.Win.C1Input.GrapeCity.Editors.ReadingStringOutput.html">ReadingStringOutput</a></h4>
      <section><p>A class is used to control the output behavior of the reading string.</p>
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    <h3 id="enums">
Enums
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      <h4><a class="xref" href="C1.Win.C1Input.GrapeCity.Editors.KanaMode.html">KanaMode</a></h4>
      <section><p>Defines the Japanese char converting mode.</p>
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      <h4><a class="xref" href="C1.Win.C1Input.GrapeCity.Editors.ReadingStringOutputMode.html">ReadingStringOutputMode</a></h4>
      <section><p>Indicates the output mode of the reading string.</p>
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