# C1.Framework.Drawing.Gdi.PatternBrush.Pattern

## Content

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<h1 id="C1_Framework_Drawing_Gdi_PatternBrush_Pattern_" data-uid="C1.Framework.Drawing.Gdi.PatternBrush.Pattern*">Pattern Property
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<a id="C1_Framework_Drawing_Gdi_PatternBrush_Pattern_" data-uid="C1.Framework.Drawing.Gdi.PatternBrush.Pattern*"></a>
<h4 id="C1_Framework_Drawing_Gdi_PatternBrush_Pattern" data-uid="C1.Framework.Drawing.Gdi.PatternBrush.Pattern">Pattern</h4>
<div class="markdown level1 summary"><p>Gets or sets the pattern mask.</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public byte[,] Pattern { get; set; }</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Property Pattern As Byte(,)</code></pre>
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<h5 class="propertyValue">Property Value</h5>
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      <th>Type</th>
      <th>Description</th>
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      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.byte">byte</a>[,]</td>
      <td><p>A <b>int</b> array that indicates the pattern.
Each bit represents a pixel.
0 - indicates to fill the pixel with  foreground color.
1 - indicates to fill the pixel with background color.</p>
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<h5 id="C1_Framework_Drawing_Gdi_PatternBrush_Pattern_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>If the Pattern is null or empty, all pixel will be filled with background color.</p>
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