# C1.Framework.Drawing.Gdi.DeviceContexts.DeviceContext.WorldTransform

## Content

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<h1 id="C1_Framework_Drawing_Gdi_DeviceContexts_DeviceContext_WorldTransform_" data-uid="C1.Framework.Drawing.Gdi.DeviceContexts.DeviceContext.WorldTransform*">WorldTransform Property
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<div class="markdown level0 conceptual"></div>



<a id="C1_Framework_Drawing_Gdi_DeviceContexts_DeviceContext_WorldTransform_" data-uid="C1.Framework.Drawing.Gdi.DeviceContexts.DeviceContext.WorldTransform*"></a>
<h4 id="C1_Framework_Drawing_Gdi_DeviceContexts_DeviceContext_WorldTransform" data-uid="C1.Framework.Drawing.Gdi.DeviceContexts.DeviceContext.WorldTransform">WorldTransform</h4>
<div class="markdown level1 summary"><p>Gets or sets the world transform.</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public float[] WorldTransform { get; set; }</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Property WorldTransform As Single()</code></pre>
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<h5 class="propertyValue">Property Value</h5>
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      <th>Type</th>
      <th>Description</th>
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      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">float</a>[]</td>
      <td><p>
  An array of <b>float</b> that includes six elements. 
</p>
<pre><code class="lang-csharp">| M11,  M12,  0 |
| M21,  M22,  0 |
| Dx,   Dy,   1 |</code></pre>
 <p>
  The order is [M11, M12, M21, M22, Dx, Dy].
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<h5 id="C1_Framework_Drawing_Gdi_DeviceContexts_DeviceContext_WorldTransform_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>Notes: The length of the array must be six.</p>
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