# C1.Win.DxToolkit.DxControl.CreateDeviceResources

## Content

<div class="doc-site-dotnet-api-container">



<h1 id="C1_Win_DxToolkit_DxControl_CreateDeviceResources_" data-uid="C1.Win.DxToolkit.DxControl.CreateDeviceResources*">CreateDeviceResources Method
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="C1_Win_DxToolkit_DxControl_CreateDeviceResources_" data-uid="C1.Win.DxToolkit.DxControl.CreateDeviceResources*"></a>
<h4 id="C1_Win_DxToolkit_DxControl_CreateDeviceResources" data-uid="C1.Win.DxToolkit.DxControl.CreateDeviceResources">CreateDeviceResources()</h4>
<div class="markdown level1 summary"><p>Creates the GPU-dependent resources, such as SwapChain and DeviceContext.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
  <pre><code class="lang-csharp hljs">protected virtual void CreateDeviceResources()</code></pre>
</div>
<div class="codewrapper">
  <pre><code class="lang-vbnet hljs">Protected Overridable Sub CreateDeviceResources()</code></pre>
</div>
</div>
