# C1.Win.FlexGrid.C1FlexGridBase.UseCompatibleTextRendering

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<h1 id="C1_Win_FlexGrid_C1FlexGridBase_UseCompatibleTextRendering_" data-uid="C1.Win.FlexGrid.C1FlexGridBase.UseCompatibleTextRendering*">UseCompatibleTextRendering Property
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<h4 id="C1_Win_FlexGrid_C1FlexGridBase_UseCompatibleTextRendering" data-uid="C1.Win.FlexGrid.C1FlexGridBase.UseCompatibleTextRendering">UseCompatibleTextRendering</h4>
<div class="markdown level1 summary"><p>Specifies whether text rendering should be compatible with previous releases of WinForms.</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public bool UseCompatibleTextRendering { get; set; }</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Property UseCompatibleTextRendering As Boolean</code></pre>
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<h5 id="C1_Win_FlexGrid_C1FlexGridBase_UseCompatibleTextRendering_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>This property determines whether the control should render text using the <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.drawing.graphics">Graphics</a> 
class (compatible with previous versions), or the new <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.windows.forms.textrenderer">TextRenderer</a> class 
(available in .NET 2.0 and later).</p>
<p>The <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.windows.forms.textrenderer">TextRenderer</a> class supports complex scripts and Uniscribe APIs, making 
it better suited for some international applications.</p>
<p>However, the <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.windows.forms.textrenderer">TextRenderer</a> class seems to render about 25% slower than the 
traditional method.</p>
<p>You may want to try both modes and select the one that matches the appearance of other 
controls and forms in your application.</p>
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