# C1.Win.Gauge.C1GaugeValueColorFalloff

## Content

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  <h1 id="C1_Win_Gauge_C1GaugeValueColorFalloff" data-uid="C1.Win.Gauge.C1GaugeValueColorFalloff" class="text-break">C1GaugeValueColorFalloff Enum
</h1>
  <div class="markdown level0 summary"><p>Specifies the blending mode for value Colors on a <a class="xref" href="C1.Win.Gauge.C1GaugeDecorator.html">C1GaugeDecorator</a>.</p>
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  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Win.Gauge.html">C1.Win.Gauge</a></h6>
  <h6><strong>Assembly</strong>: C1.Win.Gauge.10.dll</h6>
  <h5 id="C1_Win_Gauge_C1GaugeValueColorFalloff_syntax">Syntax</h5>
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    <pre><code class="lang-csharp hljs">public enum C1GaugeValueColorFalloff</code></pre>
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    <pre><code class="lang-vbnet hljs">Public Enum C1GaugeValueColorFalloff</code></pre>
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  <h3 id="fields">Fields
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  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    <thead>
    </thead></thead><tbody>
      <tr>
        <td id="C1_Win_Gauge_C1GaugeValueColorFalloff_Linear">Linear</td>
        <td><p>Display a linear falloff between the previous and the next color positions.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Win_Gauge_C1GaugeValueColorFalloff_None">None</td>
        <td><p>Display the same color till the next color position starts.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Win_Gauge_C1GaugeValueColorFalloff_Sharp">Sharp</td>
        <td><p>Display a sharp falloff between the previous and the next color positions.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Win_Gauge_C1GaugeValueColorFalloff_Smooth">Smooth</td>
        <td><p>Display a smooth falloff between the previous and the next color positions.</p>
</td>
      </tr>
    </tbody>
  </table>
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