# C1.Util.DX.Direct3D11.OutputMergerStage.ResetTargets

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<h1 id="C1_Util_DX_Direct3D11_OutputMergerStage_ResetTargets_" data-uid="C1.Util.DX.Direct3D11.OutputMergerStage.ResetTargets*">ResetTargets Method
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<h4 id="C1_Util_DX_Direct3D11_OutputMergerStage_ResetTargets" data-uid="C1.Util.DX.Direct3D11.OutputMergerStage.ResetTargets">ResetTargets()</h4>
<div class="markdown level1 summary"><p>Unbinds all depth-stencil buffer and render targets from the output-merger stage.</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public void ResetTargets()</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Sub ResetTargets()</code></pre>
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