# C1.Util.DX.Direct3D11.DeviceContext.SetMinimumLod

## Content

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<h1 id="C1_Util_DX_Direct3D11_DeviceContext_SetMinimumLod_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.SetMinimumLod*">SetMinimumLod Method
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<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="C1_Util_DX_Direct3D11_DeviceContext_SetMinimumLod_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.SetMinimumLod*"></a>
<h4 id="C1_Util_DX_Direct3D11_DeviceContext_SetMinimumLod_C1_Util_DX_Direct3D11_Resource_System_Single_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.SetMinimumLod(C1.Util.DX.Direct3D11.Resource,System.Single)">SetMinimumLod(Resource, float)</h4>
<div class="markdown level1 summary"><p>void ID3D11DeviceContext::SetResourceMinLOD([In] ID3D11Resource* pResource,[In] float MinLOD)</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public void SetMinimumLod(Resource resourceRef, float minLOD)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Sub SetMinimumLod(resourceRef As Resource, minLOD As Single)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-condensed">
  <thead>
    <tr>
      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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  </thead>
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    <tr>
      <td><a class="xref" href="C1.Util.DX.Direct3D11.Resource.html">Resource</a></td>
      <td><span class="parametername">resourceRef</span></td>
      <td></td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">float</a></td>
      <td><span class="parametername">minLOD</span></td>
      <td></td>
    </tr>
  </tbody>
</table>
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