# C1.Util.DX.Direct3D11.DeviceContext.End

## Content

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<h1 id="C1_Util_DX_Direct3D11_DeviceContext_End_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.End*">End Method
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<div class="markdown level0 conceptual"></div>



<a id="C1_Util_DX_Direct3D11_DeviceContext_End_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.End*"></a>
<h4 id="C1_Util_DX_Direct3D11_DeviceContext_End_C1_Util_DX_Direct3D11_Asynchronous_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.End(C1.Util.DX.Direct3D11.Asynchronous)">End(Asynchronous)</h4>
<div class="markdown level1 summary"><p>void ID3D11DeviceContext::End([In] ID3D11Asynchronous* pAsync)</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public void End(Asynchronous asyncRef)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Sub [End](asyncRef As Asynchronous)</code></pre>
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<h5 class="parameters">Parameters</h5>
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      <th>Description</th>
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      <td><a class="xref" href="C1.Util.DX.Direct3D11.Asynchronous.html">Asynchronous</a></td>
      <td><span class="parametername">asyncRef</span></td>
      <td></td>
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