# C1.Util.DX.Direct3D11.Device.CreateShaderResourceView

## Content

<div class="doc-site-dotnet-api-container">



<h1 id="C1_Util_DX_Direct3D11_Device_CreateShaderResourceView_" data-uid="C1.Util.DX.Direct3D11.Device.CreateShaderResourceView*">CreateShaderResourceView Method
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="C1_Util_DX_Direct3D11_Device_CreateShaderResourceView_" data-uid="C1.Util.DX.Direct3D11.Device.CreateShaderResourceView*"></a>
<h4 id="C1_Util_DX_Direct3D11_Device_CreateShaderResourceView_C1_Util_DX_Direct3D11_Resource_System_Nullable_C1_Util_DX_Direct3D11_ShaderResourceViewDescription__" data-uid="C1.Util.DX.Direct3D11.Device.CreateShaderResourceView(C1.Util.DX.Direct3D11.Resource,System.Nullable{C1.Util.DX.Direct3D11.ShaderResourceViewDescription})">CreateShaderResourceView(Resource, ShaderResourceViewDescription?)</h4>
<div class="markdown level1 summary"><p>HRESULT ID3D11Device::CreateShaderResourceView([In] ID3D11Resource* pResource,[In, Optional] const D3D11_SHADER_RESOURCE_VIEW_DESC* pDesc,[Out, Fast] ID3D11ShaderResourceView** ppSRView)</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
  <pre><code class="lang-csharp hljs">public ShaderResourceView CreateShaderResourceView(Resource resourceRef, ShaderResourceViewDescription? descRef)</code></pre>
</div>
<div class="codewrapper">
  <pre><code class="lang-vbnet hljs">Public Function CreateShaderResourceView(resourceRef As Resource, descRef As ShaderResourceViewDescription?) As ShaderResourceView</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-condensed">
  <thead>
    <tr>
      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td><a class="xref" href="C1.Util.DX.Direct3D11.Resource.html">Resource</a></td>
      <td><span class="parametername">resourceRef</span></td>
      <td></td>
    </tr>
    <tr>
      <td><a class="xref" href="C1.Util.DX.Direct3D11.ShaderResourceViewDescription.html">ShaderResourceViewDescription</a>?</td>
      <td><span class="parametername">descRef</span></td>
      <td></td>
    </tr>
  </tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-condensed">
  <thead>
    <tr>
      <th>Type</th>
      <th>Description</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td><a class="xref" href="C1.Util.DX.Direct3D11.ShaderResourceView.html">ShaderResourceView</a></td>
      <td></td>
    </tr>
  </tbody>
</table>
</div>
