# C1.Util.DX.Direct3D11.Buffer

## Content

<div class="doc-site-dotnet-api-container">



  <h1 id="C1_Util_DX_Direct3D11_Buffer" data-uid="C1.Util.DX.Direct3D11.Buffer" class="text-break">Buffer Class
</h1>
  <div class="markdown level0 summary"><p>ID3D11Buffer</p>
</div>
  <div class="markdown level0 conceptual"></div>
  <div class="inheritance">
    <h5>Inheritance</h5>
    <div class="level0"><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></div>
    <div class="level1"><a class="xref" href="C1.Util.DX.DisposeBase.html">DisposeBase</a></div>
    <div class="level2"><a class="xref" href="C1.Util.DX.CppObject.html">CppObject</a></div>
    <div class="level3"><a class="xref" href="C1.Util.DX.ComObject.html">ComObject</a></div>
    <div class="level4"><a class="xref" href="C1.Util.DX.Direct3D11.DeviceChild.html">DeviceChild</a></div>
    <div class="level5"><a class="xref" href="C1.Util.DX.Direct3D11.Resource.html">Resource</a></div>
    <div class="level6"><span class="xref">Buffer</span></div>
  </div>
  <div class="implements">
    <h5>Implements</h5>
    <div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.idisposable">IDisposable</a></div>
    <div><a class="xref" href="C1.Util.DX.IUnknown.html">IUnknown</a></div>
  </div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Direct3D11.html">C1.Util.DX.Direct3D11</a></h6>
  <h6><strong>Assembly</strong>: C1.Win.DX.4.8.dll</h6>
  <h5 id="C1_Util_DX_Direct3D11_Buffer_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">[Guid(&quot;48570b85-d1ee-4fcd-a250-eb350722b037&quot;)]
public class Buffer : Resource, IDisposable, IUnknown</code></pre>
  </div>
  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">&lt;Guid(&quot;48570b85-d1ee-4fcd-a250-eb350722b037&quot;)&gt;
Public Class Buffer
    Inherits Resource
    Implements IDisposable, IUnknown</code></pre>
  </div>
  <h3 id="constructors">Constructors
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer__ctor_System_IntPtr_" data-uid="C1.Util.DX.Direct3D11.Buffer.#ctor(System.IntPtr)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.-ctor.html#C1_Util_DX_Direct3D11_Buffer__ctor_System_IntPtr_">Buffer(IntPtr)</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of the <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a> class.</p>
</td>
      </tr>
    </tbody>
  </table>
  <h3 id="properties">Properties
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_Description" data-uid="C1.Util.DX.Direct3D11.Buffer.Description">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.Description.html#C1_Util_DX_Direct3D11_Buffer_Description">Description</a>
        </td>
        <td class="markdown level1 summary"><p>GetDescription</p>
</td>
      </tr>
    </tbody>
  </table>
  <h3 id="methods">Methods
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_Create_C1_Util_DX_Direct3D11_Device_C1_Util_DX_DataStream_C1_Util_DX_Direct3D11_BufferDescription_" data-uid="C1.Util.DX.Direct3D11.Buffer.Create(C1.Util.DX.Direct3D11.Device,C1.Util.DX.DataStream,C1.Util.DX.Direct3D11.BufferDescription)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.Create.html#C1_Util_DX_Direct3D11_Buffer_Create_C1_Util_DX_Direct3D11_Device_C1_Util_DX_DataStream_C1_Util_DX_Direct3D11_BufferDescription_">Create(Device, DataStream, BufferDescription)</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of the <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a> class.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_Create_C1_Util_DX_Direct3D11_Device_C1_Util_DX_DataStream_System_Int32_C1_Util_DX_Direct3D11_ResourceUsage_C1_Util_DX_Direct3D11_BindFlags_C1_Util_DX_Direct3D11_CpuAccessFlags_C1_Util_DX_Direct3D11_ResourceMiscFlags_System_Int32_" data-uid="C1.Util.DX.Direct3D11.Buffer.Create(C1.Util.DX.Direct3D11.Device,C1.Util.DX.DataStream,System.Int32,C1.Util.DX.Direct3D11.ResourceUsage,C1.Util.DX.Direct3D11.BindFlags,C1.Util.DX.Direct3D11.CpuAccessFlags,C1.Util.DX.Direct3D11.ResourceMiscFlags,System.Int32)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.Create.html#C1_Util_DX_Direct3D11_Buffer_Create_C1_Util_DX_Direct3D11_Device_C1_Util_DX_DataStream_System_Int32_C1_Util_DX_Direct3D11_ResourceUsage_C1_Util_DX_Direct3D11_BindFlags_C1_Util_DX_Direct3D11_CpuAccessFlags_C1_Util_DX_Direct3D11_ResourceMiscFlags_System_Int32_">Create(Device, DataStream, int, ResourceUsage, BindFlags, CpuAccessFlags, ResourceMiscFlags, int)</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of the <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a> class.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_Create_C1_Util_DX_Direct3D11_Device_C1_Util_DX_Direct3D11_BufferDescription_" data-uid="C1.Util.DX.Direct3D11.Buffer.Create(C1.Util.DX.Direct3D11.Device,C1.Util.DX.Direct3D11.BufferDescription)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.Create.html#C1_Util_DX_Direct3D11_Buffer_Create_C1_Util_DX_Direct3D11_Device_C1_Util_DX_Direct3D11_BufferDescription_">Create(Device, BufferDescription)</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of the <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a> class.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_Create_C1_Util_DX_Direct3D11_Device_System_Int32_C1_Util_DX_Direct3D11_ResourceUsage_C1_Util_DX_Direct3D11_BindFlags_C1_Util_DX_Direct3D11_CpuAccessFlags_C1_Util_DX_Direct3D11_ResourceMiscFlags_System_Int32_" data-uid="C1.Util.DX.Direct3D11.Buffer.Create(C1.Util.DX.Direct3D11.Device,System.Int32,C1.Util.DX.Direct3D11.ResourceUsage,C1.Util.DX.Direct3D11.BindFlags,C1.Util.DX.Direct3D11.CpuAccessFlags,C1.Util.DX.Direct3D11.ResourceMiscFlags,System.Int32)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.Create.html#C1_Util_DX_Direct3D11_Buffer_Create_C1_Util_DX_Direct3D11_Device_System_Int32_C1_Util_DX_Direct3D11_ResourceUsage_C1_Util_DX_Direct3D11_BindFlags_C1_Util_DX_Direct3D11_CpuAccessFlags_C1_Util_DX_Direct3D11_ResourceMiscFlags_System_Int32_">Create(Device, int, ResourceUsage, BindFlags, CpuAccessFlags, ResourceMiscFlags, int)</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of the <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a> class.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_Create_C1_Util_DX_Direct3D11_Device_System_IntPtr_C1_Util_DX_Direct3D11_BufferDescription_" data-uid="C1.Util.DX.Direct3D11.Buffer.Create(C1.Util.DX.Direct3D11.Device,System.IntPtr,C1.Util.DX.Direct3D11.BufferDescription)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.Create.html#C1_Util_DX_Direct3D11_Buffer_Create_C1_Util_DX_Direct3D11_Device_System_IntPtr_C1_Util_DX_Direct3D11_BufferDescription_">Create(Device, IntPtr, BufferDescription)</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of the <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a> class.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_Create__1_C1_Util_DX_Direct3D11_Device_C1_Util_DX_Direct3D11_BindFlags___0__System_Int32_C1_Util_DX_Direct3D11_ResourceUsage_C1_Util_DX_Direct3D11_CpuAccessFlags_C1_Util_DX_Direct3D11_ResourceMiscFlags_System_Int32_" data-uid="C1.Util.DX.Direct3D11.Buffer.Create``1(C1.Util.DX.Direct3D11.Device,C1.Util.DX.Direct3D11.BindFlags,``0@,System.Int32,C1.Util.DX.Direct3D11.ResourceUsage,C1.Util.DX.Direct3D11.CpuAccessFlags,C1.Util.DX.Direct3D11.ResourceMiscFlags,System.Int32)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.Create.html#C1_Util_DX_Direct3D11_Buffer_Create__1_C1_Util_DX_Direct3D11_Device_C1_Util_DX_Direct3D11_BindFlags___0__System_Int32_C1_Util_DX_Direct3D11_ResourceUsage_C1_Util_DX_Direct3D11_CpuAccessFlags_C1_Util_DX_Direct3D11_ResourceMiscFlags_System_Int32_">Create&lt;T&gt;(Device, BindFlags, ref T, int, ResourceUsage, CpuAccessFlags, ResourceMiscFlags, int)</a>
        </td>
        <td class="markdown level1 summary"><p>Creates a new instance of the <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a> class.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_Create__1_C1_Util_DX_Direct3D11_Device_C1_Util_DX_Direct3D11_BindFlags___0___System_Int32_C1_Util_DX_Direct3D11_ResourceUsage_C1_Util_DX_Direct3D11_CpuAccessFlags_C1_Util_DX_Direct3D11_ResourceMiscFlags_System_Int32_" data-uid="C1.Util.DX.Direct3D11.Buffer.Create``1(C1.Util.DX.Direct3D11.Device,C1.Util.DX.Direct3D11.BindFlags,``0[],System.Int32,C1.Util.DX.Direct3D11.ResourceUsage,C1.Util.DX.Direct3D11.CpuAccessFlags,C1.Util.DX.Direct3D11.ResourceMiscFlags,System.Int32)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.Create.html#C1_Util_DX_Direct3D11_Buffer_Create__1_C1_Util_DX_Direct3D11_Device_C1_Util_DX_Direct3D11_BindFlags___0___System_Int32_C1_Util_DX_Direct3D11_ResourceUsage_C1_Util_DX_Direct3D11_CpuAccessFlags_C1_Util_DX_Direct3D11_ResourceMiscFlags_System_Int32_">Create&lt;T&gt;(Device, BindFlags, T[], int, ResourceUsage, CpuAccessFlags, ResourceMiscFlags, int)</a>
        </td>
        <td class="markdown level1 summary"><p>Creates a new instance of the <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a> class.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_Create__1_C1_Util_DX_Direct3D11_Device___0__C1_Util_DX_Direct3D11_BufferDescription_" data-uid="C1.Util.DX.Direct3D11.Buffer.Create``1(C1.Util.DX.Direct3D11.Device,``0@,C1.Util.DX.Direct3D11.BufferDescription)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.Create.html#C1_Util_DX_Direct3D11_Buffer_Create__1_C1_Util_DX_Direct3D11_Device___0__C1_Util_DX_Direct3D11_BufferDescription_">Create&lt;T&gt;(Device, ref T, BufferDescription)</a>
        </td>
        <td class="markdown level1 summary"><p>Creates a new instance of the <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a> class.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_Create__1_C1_Util_DX_Direct3D11_Device___0___C1_Util_DX_Direct3D11_BufferDescription_" data-uid="C1.Util.DX.Direct3D11.Buffer.Create``1(C1.Util.DX.Direct3D11.Device,``0[],C1.Util.DX.Direct3D11.BufferDescription)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.Create.html#C1_Util_DX_Direct3D11_Buffer_Create__1_C1_Util_DX_Direct3D11_Device___0___C1_Util_DX_Direct3D11_BufferDescription_">Create&lt;T&gt;(Device, T[], BufferDescription)</a>
        </td>
        <td class="markdown level1 summary"><p>Creates a new instance of the <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a> class.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_GetDescription_C1_Util_DX_Direct3D11_BufferDescription__" data-uid="C1.Util.DX.Direct3D11.Buffer.GetDescription(C1.Util.DX.Direct3D11.BufferDescription@)">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.GetDescription.html#C1_Util_DX_Direct3D11_Buffer_GetDescription_C1_Util_DX_Direct3D11_BufferDescription__">GetDescription(out BufferDescription)</a>
        </td>
        <td class="markdown level1 summary"><p>void ID3D11Buffer::GetDesc([Out] D3D11_BUFFER_DESC* pDesc)</p>
</td>
      </tr>
    </tbody>
  </table>
  <h3 id="operators">Operators
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct3D11_Buffer_op_Explicit_System_IntPtr__C1_Util_DX_Direct3D11_Buffer" data-uid="C1.Util.DX.Direct3D11.Buffer.op_Explicit(System.IntPtr)~C1.Util.DX.Direct3D11.Buffer">
          <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.op_Explicit.html#C1_Util_DX_Direct3D11_Buffer_op_Explicit_System_IntPtr__C1_Util_DX_Direct3D11_Buffer">explicit operator Buffer(IntPtr)</a>
        </td>
        <td class="markdown level1 summary"><p>Performs an explicit conversion from <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.intptr">IntPtr</a> to <a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a>.</p>
</td>
      </tr>
    </tbody>
  </table>

</div>
