# C1.Util.DX.Direct2D.ComputeInformation.SetResourceTexture

## Content

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<h1 id="C1_Util_DX_Direct2D_ComputeInformation_SetResourceTexture_" data-uid="C1.Util.DX.Direct2D.ComputeInformation.SetResourceTexture*">SetResourceTexture Method
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<a id="C1_Util_DX_Direct2D_ComputeInformation_SetResourceTexture_" data-uid="C1.Util.DX.Direct2D.ComputeInformation.SetResourceTexture*"></a>
<h4 id="C1_Util_DX_Direct2D_ComputeInformation_SetResourceTexture_System_Int32_C1_Util_DX_Direct2D_ResourceTexture_" data-uid="C1.Util.DX.Direct2D.ComputeInformation.SetResourceTexture(System.Int32,C1.Util.DX.Direct2D.ResourceTexture)">SetResourceTexture(int, ResourceTexture)</h4>
<div class="markdown level1 summary"><p>HRESULT ID2D1ComputeInfo::SetResourceTexture([In] unsigned int textureIndex,[In] ID2D1ResourceTexture* resourceTexture)</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public void SetResourceTexture(int textureIndex, ResourceTexture resourceTexture)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Sub SetResourceTexture(textureIndex As Integer, resourceTexture As ResourceTexture)</code></pre>
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<h5 class="parameters">Parameters</h5>
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      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.int32">int</a></td>
      <td><span class="parametername">textureIndex</span></td>
      <td></td>
    </tr>
    <tr>
      <td><a class="xref" href="C1.Util.DX.Direct2D.ResourceTexture.html">ResourceTexture</a></td>
      <td><span class="parametername">resourceTexture</span></td>
      <td></td>
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